Доска заданий по умолчанию
Доска заданий расположена в верхнем правом углу жилой комнаты. Рядом с ней стоит Офицер. Разблокируется после достижения уровня 2-1 (то есть при победе первого босса).
На доске показываются ежедневные задания. После того, как вы выполните задания, поговорите с Офицером, чтобы получить награду.
- В награду можно получить самоцветы, материалы, бесплатный пробный купон и перья Валькирии.
Существует два типа заданий: Разыскивается (англ. Wanted) и испытания (англ. Challenge).
Путь рыцарей[]
Путь рыцарей состоит из 3-х глав, по 5 миссий в каждой. Награды можно получить за каждую выполненную миссию, а дополнительные награды в размере 500, 750 и 1000 самоцветов будут выданы после завершения 1, 3 и 5 миссий в каждой главе соответственно. Все миссии каждой главы должны быть выполнены, прежде чем переходить к следующей.
Глава 1[]
Название | Задание | Награда |
---|---|---|
Бей! | Добро пожаловать в дом рыцарей! Заверши 1 игру в любом режиме. На тебе лежит обязанность найти магический камень и использовать его силу для поддержания порядка в мире. | 400 |
Возьми оружие | Что это у тебя в руках? Используй 5 разных видов оружия в любом режиме! | 400 |
Используй навык | Обратись внутрь себя, чтобы раскрыть весь свой потенциал. Используй навык 10 раз в любом режиме! | 400 |
Получи усиление | В приключениях тебе станут доступны усиления: их можно использовать в сочетании с оружием и навыками для достижения магических эффектов. Получи 6 различных усилений в любом режиме, кроме режима сезона. | 400 |
Вопреки всему | Верный способ показать себя — это сокрушить врагов. Докажи свою силу, победив 100 врагов в любом режиме! | 500 2 |
Глава 2[]
Название | Задание | Награда |
---|---|---|
Новые товарищи | В доме рыцарей есть парень, обожающий смотреть телевизор, — разбойник, он самый. Открой и найми его для совместного приключения. | 500 |
Сила растет | Повышай уровень! Наращивай мощь! Получи 1 персонажа ур. 2 и посмотри, что изменится. | 500 |
Пора по магазинам | Купи 1 предмет у торговца в мастерской. Иногда там попадаются легендарные предметы! | 400 2 |
Сбор урожая | На континенте Soul Knight есть невероятное количество растений, а их семена можно посадить в саду. Собери 1 растение в саду и посмотри, что из этого выйдет. | 400 2 |
Охотник на боссов | Тебе наверняка уже попадались боссы в подземелье. Их нужно одолеть, иначе не получишь магический камень! Победи 1 босса, и вперед за магическим камнем! | 400 2 |
Глава 3[]
Название | Задание | Награда |
---|---|---|
Новый навык | Один персонаж может обучиться разным навыкам. Используй 3-й навык рыцаря «Хаотичный удар» 1 раз. | 20 20 |
Ковка оружия | Ты уже знаешь, как создавать оружие после его получения. Изготовь 1 оружие на столе кузнеца в мастерской. | 400 2 |
Испытание храбрости | Считаешь битву слишком легкой? попробуй нечто новенькое: заверши 1 испытание с доски заданий (только в однопользовательском режиме). | 400 5 |
Создай бронированное средство передвижения | В мире, где технологии и магия идут рука об руку, ты можешь создать 1 бронированное средство передвижения на фабрике роботизации в мастерской. Ворвись на поле боя в форме робота! | 400 1 |
Защити магический камень | Найди фрагмент магического камня, который поддерживает мировой баланс! В режиме уровня победи босса, охраняющего фрагмент магического камня, и пройди игру. Твои награды будут рассчитаны на финальном экране. | 1000 2 |
Исследование[]
Название | Задание | Награда |
---|---|---|
Начало | Археологические раскопки портала позволили обнаружить секреты древнего храма. Иди в волшебное урочище к югу от лобби и используй самоцветы, чтобы активировать портал. Пройди «Начало», чтобы узнать о том, как много лет назад был похищен магический камень. | 400 1 |
Матрица Повелителя зла | Сразившись с многочисленными стражами магического камня, ты становишься могучим воином. В волшебном урочище к югу от лобби находится портал, ведущий в неизвестный мир. Войди в Матрицу Повелителя зла, чтобы ещё больше отточить боевые навыки. | 400 1 |
Заряжай сад | Удобрение — энергетик для природы! Удобри 5 растений в саду, чтобы ускорить их рост! | 400 1 |
Ремесленник | Ты становишься искуснее в ковке оружия. Выкуй 1 оружие синего уровня или выше на столе кузнеца в мастерской. | 15 15 |
Поиски шамана | Какие секреты таит волшебное урочище у югу от лобби? Говорят, что там живет шаман. Пройди уровень 2-4, чтобы открыть волшебное урочище, поговорить с шаманом и узнать его секреты. | 400 1 |
Знакомство с Валькирией | Попытайся отыскать Валькирию в режиме уровня. Говорят, что люди слышали её зов на третьем этаже. Найди Валькирию и помоги ей хотя бы один раз, она обязательно отблагодарит тебя! (Помоги Валькирии 3 раза, чтобы открыть «Охоту на боссов».) | 400 1 |
Сезон Soul Knight | Сезон — это периодическое событие в Soul Knight. Поговори с девушкой, сидящей справа от стойки лобби, чтобы начать новый сезон. Играй в режиме сезона, чтобы испытать коое-что новенькое! | 400 1 |
Тёмный клинок | Открой ассасина. Этот персонаж сидит в центре лобби. Найми его, чтобы он присоединился к твоей убойной компании героев в доме рыцарей! | 3 3 |
Поливай растения | Чтобы растения хорошо росли в саду, их нужно поливать. Полей 5 растений — и увидишь, что будет! | 5 |
Приручи котика | В левой части лобби можно выбрать питомца, который будет сопровождать тебя. Открой кота, чтобы он стал твоим спутником. Что это за дом, если в нем нет котика? (Кот Розмарин, Пеппер, Мурмур, Пудинг, Офицер Чилли, Снежок, Дымок.) | 400 5 |
Разыскивается[]
Выполненное задание
- Вы должны убить определенного врага некоторое количество раз.
- При этом примерно 1 раз в день на доске заданий будут появляться боссы.
- Каждый день будет появляться от 1 до 2 новых заданий этого типа. Доска заданий может содержать до 4.
- Если режим Охота на Боссов разблокирован, нижнее левое задание будет обновляться каждый день и в качестве награды за него вы будете получать 1-2 пера Валькирии.
- Эти задания не нужно брать. Просто играйте, убивайте достаточно целей и возвращайтесь, чтобы получить награду.
- Засчитываются убийства во всех режимах.
- Можно удалить задание «Разыскивается» с помощью кнопки внизу слева.
Испытания[]
Пример испытания
- Вы должны пройти игру с 4 случайными модификаторами (условиями).
- Модификаторы обновляются каждый день.
- Выполнение задания после обновления даты будет считаться выполнением задания следующего дня и даст соответствующее вознаграждение.
- Обычно есть 2 вредных и 2 нейтральных/полезных условия.
- Вам нужно принять испытание, выбрав задание и активировав его. Также возможно отказаться тем же способом или поговорив с Офицером.
- В многопользовательском режиме хост может выбрать случайные модификаторы перед началом игры. Они будут случайными, отличными от ежедневных, и не дадут дополнительных наград.
- Можно принимать и отказываться от челленджа сколько угодно раз, однако награда может быть получена только один раз в день. (Если игрок не вернёт свой облачный сейв)
- Некоторые модификаторы либо частично применяются, либо не применяются вообще, пока вы находитесь в жилой комнате.
- Также случайный модификатор можно получить, встретив Офицера во время забега.
Список модификаторов[]
Символ | Описание |
---|---|
|
Без питомцев или наёмников[]
|
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Вражеская защита +1[]
|
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Больше врагов в подземелье[]
|
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Более агрессивные враги![]
|
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Враги передвигаются быстрее[]
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Время отрицательных эффектов на противниках -50%[]
|
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Здоровье врага +100%[]
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Скорость стрельбы врага повышена[]
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Цены в магазине +100%[]
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Максимальное количество бонусов +3[]
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Уровень защиты выше, но броня не восстанавливается[]
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Максимальное число усилений -3[]
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Восстановление навыков -50%[]
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Перезарядка навыка +100%[]
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Вы можете воскреснуть дважды[]
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Элитные враги появляются чаще[]
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Можно поклониться множеству статуй[]
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Оружие перековывается в начале каждого уровня[]
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Получи оружие при входе в новый биом[]
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Максимум здоровья = 1[]
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Бесконечная энергия[]
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Критический удар оружия +100%, урон критического удара -50%[]
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Атака оружия +100%, скорость стрельбы -50%[]
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Скорость стрельбы оружия +100%, атака -50%[]
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Варианты -2 при выборе бонуса[]
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+2 варианта при выборе усилений[]
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Больше комнат в подземелье[]
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Только оружие ближнего боя[]
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Максимальная энергия -50%[]
|
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Везение[]
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Невезение[]
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Гигантизм[]
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Карликовость[]
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Восстановление здоровья, если его уровень упал ниже 50%[]
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Сразись с двумя немного ослабленными боссами в каждой комнате с боссом.[]
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В начале нового уровня можно сменить персонажа[]
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Бонусная комната на каждом уровне[]
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Можно носить только одно оружие[]
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Увеличенный критический урон[]
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Случайные уровни[]
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Когда здоровье монстров падает ниже 50%, они делятся надвое[]
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Функциональный интерфейс отключён[]
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Все оружие при использовании получает приспособления[]
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Ограниченная видимость[]
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Монстры телепортируются, когда в них попадают[]
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Монстры могут воскреснуть[]
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Мощное тело[]
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Обморожение[]
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Посох благословления[]
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Проклятье грабителей могил[]
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Упорство[]
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Сумасшествие[]
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Питомец имеет огромный размер, более агрессивен и наносит больший урон.[]
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Средство передвижения ждет тебя при входе в новый биом.[]
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Когда ты получаешь урон, на тебя накладывается случайный отрицательный эффект. Он срабатывает раз в 5 секунд[]
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При прохождении комнаты в сундуках появляются бомбы и монеты (кроме комнат с боссом)[]
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Дежавю[]
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Некачественное лекарство[]
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Перегрев оружия[]
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Ошибка конфигурации[]
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Колебание времени[]
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Серия убийств[]
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День скидок[]
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Связанные достижения[]
Охотник-новичок
Заверши 1 задание. Награда: семена Бамбука |
|
Охотник-ветеран
Заверши 10 заданий. Награда: семена Волшебного цветка, |
|
Легендарный охотник
Заверши 100 заданий. Награда: семена Дурмана Питомец Tap (при использовании платформы TapTap) |
|
Эксперт по добыче
Получить 800 монет в 1 испытании. Награда: Нет |
|
Навстречу испытаниям
Прими 30 различных условий испытания и пройди эти режимы уровня. Награда: Нет |
Интересные факты[]
- Доска заданий была добавлена в обновлении 1.9.0.
- Некоторые иконки являются отсылками:
- Значок модификатора «Удача» является отсылкой к суеверию, что четырехлистный клевер приносит удачу.
- Значок модификатора «Невезение» является ссылкой на суеверие о том, что черные кошки приносят неудачу (особенно когда они переходят дорогу человеку).
- Иконка «Перезарядка навыка +100 %» является отсылкой на картину «Постоянство памяти» Сальвадора Дали.
- Значок модификатора «Можно носить только одно оружие» является отсылкой к роману «Возвращение героев Кондора», где главный герой Ян Го — мастер боевых искусств, имеющий только одну руку.
- Если вы выполнили какое-либо задание или испытание, то забрать награду за его выполнение, играя за Офицера не удастся.
- Доска заданий будет изменять свой внешний вид в зависимости от облика Офицера.
- С обновления 2.9.0 на доске задания будут сидеть разные животные.
The Task Board by default.
The Task Board is located at the top left corner of the Living Room. The Officer stands beside it.
- This item will change appearance according to the skin of Officer, or during special seasons.
It is unlocked once the player has reached level 2-3 with the Safe already unlocked.
It displays all the daily tasks upon interaction.
- Trying to interact with it in Multiplayer will show a message «Come next time when you play solo.»
- The Officer will have an exclamation mark over his head, which normally indicates that a task or challenge has been completed.
Once the player completes the tasks, they must interact with the Officer to claim the reward. Completing these tasks can yield gems and materials and very rarely blueprints.
- This is one of the better methods to collect Fertilizer, Free Trial Vouchers and the only method of obtaining Feather of Valkyrie once Boss Rush Mode is unlocked.
There are two types of tasks: Wanted Tasks and Challenge Tasks.
Road of Knights
The Road of Knights consists of 3 chapters, with 5 missions each. Rewards can be claimed for each mission completed, and additional rewards of 500, 750 and 1,000 Gems will be given after finishing 1, 3 and 5 missions per chapter, respectively. All missions of each chapter must be cleared before proceeding to the next one.
Chapter 1
Name | Task | Rewards |
---|---|---|
Strike! | Welcome to the House of Knights! Please complete 1 game in any game mode. It is your duty to locate the Magic Stone and use its power to keep the world in order! | 400 |
Grab a Weapon | What’s that in your hand? Use a total of 5 different weapons in any game mode! | 400 |
Cast a Skill | Communicate with your inner self to unleash your full potential. Cast skill 10 in any game mode! | 400 |
Collect a Buff | During the adventure, you will be able to collect «buffs», which can be used in combination with weapons and skills to achieve magical effects. Please collect a total of 6 different buffs in any game mode except for season mode. | 400 |
Against All Odds | The best way to prove yourself is to defeat enemies. Show me what you got by defeating a total of 100 enemies in any game mode! | 500
1 |
Chapter 2
Name | Task | Rewards |
---|---|---|
New Partners | There is a guy in the House of Knights who loves watching TV, yes, Rogue. Unlock and recruit him to come along in the adventure. | 500 |
Betting Stronger | Level up! Power up! Own 1 lvl. 2 character and see if anything has changed. | 500 |
Shopping Spree | Buy 1 item from the Trader in the Workshop. You can find legendary items here once in a while. | 400 |
Harvest Day | Countless species of plants exist on the continent of Soul Knight, and their seeds can be planted in the garden. Harvest 1 plant in the garden area and see what you can get. | 400
2 |
Boss Hunter | You should have seen the bosses in the dungeon and you need to defeat them in order to get the Magic Stone. Defeat 1 boss and set out for the Magic Stone! | 400
2 |
Chapter 3
Name | Task | Rewards |
---|---|---|
New Skill | The same character can learn different skills. Try using the 3rd skill of Knight «Chaotic Strike» for 1 time. | 20
20 |
Forge Weapon | You’ve figured out how to make the weapons after obtaining them. Forge 1 weapon at the Forge Table in the Workshop. | 400 |
Valiant Challenge | Find the battle too easy? Complete 1 challenge on the Task Board for something new (solo mode only). | 400 |
Craft Armour Mount | In a world where technology and magic co-exist, you can craft 1 armor mount at the Robotics Facility in the Workshop and you will be able to battle in the mecha form. | 400 |
Protect the Magic Stone | Retrieve the Magic Stone Fragment which keeps the world in balance! In Level Mode, defeat a boss who guards the fragment, complete the game and have your rewards calculated at the end-of-the-game screen. | 1000
2 |
Exploration
Name | Task | Rewards |
---|---|---|
Finding Shaman | What secrets are hidden in the Magic Area to the south of the Lobby? Words are that a magical shaman lives there. Complete Level 2-4 to unlock the Magic Area and talk to the shaman to learn more about his findings. | 400
1 Voucher [Weapon] |
Acquainting with Valkyrie | Try to find Valkyrie in Level Mode. It is said that people have heard Valkyrie’s calling on the third floor. Find and help Valkyrie at least once and she will thank you for your kindness! (Helping Valkyrie 3 times can unlock Boss Rush. | 400
1 |
Dark Blade | Unlock the character Assassin. He sits in the middle of the Lobby. Recruit him to join your badass band of playable heroes in House of Knight! | 3 3 |
Water Your Plants | Watering is necessary for plants to grow in the Garden. Water 5 plants and see what surprises awaits you! | 5 |
Craftsman | You have become more skilled at forging weapons. Forge 1 weapon of blue tier or higher at the Forge Table in the Workshop. | 15 15 |
Adopt a Cat | On the left side of the Lobby, you can choose which pet to tag along with you. Unlock one cat pet as your follower. A house is not a home until there is a cat in it. (Rosemary Cat, Pepper, Purpur, Pudding, Officer Chilly, Snow, Smokey) | 5 400 |
The Origin | The archaeological excavation of the portal has revealed the secrets of the ancient shrine. Go to the Magic Area to the south of the Lobby and use gems to activate the portal. Play a game in The Origin to discover the unknown details about how the Magic Stone was stolen in the forgotten era. | 400
1 |
Matrix of the Lord of Evil | You have grown into a powerful warrior after many battles with the guards of the Magic Stone. In the Magic Area to the south of the Lobby, a portal connects to an unknown world. Please enter Matrix of the Lord of Evil to further hone your fighting skills. | 400
1 |
Soul Knight Season | A season is a periodic event in Soul Knight. Talk to the girl sitting on the right side of the service desk in the Lobby to start the new season. Play a game in the season mode and try something new! | 400
1 |
Fuel the Garden | Fertilizer, nature’s own powerhouse! Fertilize in your garden to accelerate their growth! | 400
1 Gem Tree seed |
Wanted Tasks
A completed Wanted task.
- The player is required to kill the target enemy for a given number of times in each task.
- Each day, 1 to 2 new Wanted tasks will appear. The Task Board can hold up to 4 Wanted tasks.
- If Boss Rush Mode is unlocked, the lower left task will always refresh everyday, with the reward being two Feathers of Valkyrie.
- These Wanted tasks do not need to be accepted. Simply go to play and kill enough targets and return to claim reward.
- Kills gained in Multiplayer, Boss Rush Mode and The Origin count towards the tasks.
- Kills gained from minions summoned by bosses do not count toward the tasks.
- Be careful that killing the wrong enemies will not count (for example, a task requires brown Chester, which means that kills for the blue Chester do not count).
- It is possible to discard a Wanted task by using the button at the lower left. This is useful if the player is given a quest which they cannot complete, and they can wait until tommorow for applicable task replacements.
- Unlike most things that are undone by rerolling a level, enemy/boss tally isn’t. The player can use this to their advantage, completing any given level twice for more kills.
Challenge Tasks
A challenge task.
- The player is required to complete the game under 4 random conditions.
- The conditions are refreshed every day.
- Completing a challenge after refreshing date will count as completing the challenge of next day, and will yield the corresponding reward.
- It is required to accept the Challenge by choosing the post and activating it. It is also possible to deactivate by the same method or interact with Officer twice.
- In Multiplayer mode, however, the host has an option of picking some random conditions to start the game. These conditions can be random ones different from the daily task and do not offer additional rewards.
- It is possible to accept and decline Challenge as many times as possible, however the reward can only be claimed once every day. (Unless the player deletes and re-installs the game, and then get back their cloud saves)
- Some challenge conditions are either partially applied or not applied at all in the Lobby.
- After completing a daily challenge, the player can talk to Officer and pay 200 gems to change conditions. This can be done 15 times a day.
- This will not grant new rewards by completing the new conditions, however. These conditions will also be lost if they are not used immediately in the next run.
- It is possible to bring conditions into The Origin, and some of them can be activated correctly, but it is impossible to complete a challenge since it is impossible to win.
- NPC Officer can give random conditions. Doing so does not affect the state of challenges.
List of Conditions
Condition Symbol | Description/Notes | ||
---|---|---|---|
|
No pets or mercenaries
▲ top |
||
|
Enemy defense +1
▲ top |
||
|
More enemies in the dungeon
▲ top |
||
|
More aggressive enemies!
▲ top |
||
|
Enemies move faster, but will be stunned from time to time
▲ top |
||
|
Enemy debuff time -50%
▲ top |
||
|
Enemy HP +100%
▲ top |
||
|
Enemy fire rate up!
▲ top |
||
|
Store price +100%
▲ top |
||
|
Max number of buffs +3
▲ top |
||
|
Better defense, but shield does not regenerate during combat
▲ top |
||
|
Buff slot -1, but option +1 when you choose buffs.
▲ top |
||
|
Skill cooldown -50%
▲ top |
||
|
Skill cooldown +100%
▲ top |
||
|
Increase revival times
▲ top |
||
|
Elite enemies appear more often
▲ top |
||
|
You can worship multiple statues
▲ top |
||
|
Weapons get reforged at the start of each level
▲ top |
||
|
Get a weapon when entering a new biome
▲ top |
||
|
Max HP =1
▲ top |
||
|
Infinite energy
▲ top |
||
|
Weapon crit rate +100%, crit damage -50%
▲ top |
||
|
Weapon attack +100%, fire rate -50%
▲ top |
||
|
Weapon fire rate +100%, attack -50%
▲ top |
||
|
Buff slot +1, but option -1 when you choose buffs
▲ top |
||
|
Options +2 when you choose buffs
▲ top |
||
|
More rooms in the dungeon
▲ top |
||
|
Melee weapons only
▲ top |
||
|
Max energy -50%
▲ top |
||
|
Good Luck
▲ top |
||
|
Bad Luck
▲ top |
||
|
Gigantism
▲ top |
||
|
Dwarfism
▲ top |
||
|
Regenerate HP when it’s below 50%
▲ top |
||
|
Fight with 2 slightly nerfed bosses in each Boss room
▲ top |
||
|
May switch character when you enter a new level
▲ top |
||
|
Increase the number of bonus rooms
▲ top |
||
|
Can only carry one weapon
▲ top |
||
|
Increase critical damage
▲ top |
||
|
Random levels
▲ top |
||
|
Monsters split into two when their HP is below 50%
▲ top |
||
|
All weapons are equipped with attachments
▲ top |
||
|
Monsters shift to a different position the moment they get hit
▲ top |
||
|
Vision is limited
▲ top |
||
|
Functional UI is disabled
▲ top |
||
|
When you take a hit, a random debuff will be applied to you. The effect only triggers once every 5 seconds
▲ top |
||
|
Pet is gigantic, more aggressive and deals higher damage
▲ top |
||
|
Bombs and coins may spawn in chests when you clear a room
▲ top |
||
|
A mount awaits when you enter a new biome
▲ top |
||
|
Deja Vu («Have I been here before?»)
▲ top |
||
|
Inferior Medicament (All recovery -50%)
▲ top |
||
|
Weapon Overheating
▲ top |
||
|
Config Error (It all started from a warm, lovely afternoon and a dozy, drowsy developer)
▲ top |
||
|
Time Fluctuation (Your movement speed randomly increases or decreases)
▲ top |
||
|
Killing Spree (You get stronger as you acquire a killstreak)
▲ top |
||
|
Sales Day
▲ top |
||
|
Strong Body
▲ top |
||
|
Frostbite
▲ top |
||
|
Tenacity
▲ top |
||
|
Deranged
▲ top |
||
|
Blessing Staff
▲ top |
||
|
Curse of Grave Robbers
▲ top |
||
|
Slightly increases max HP, movement speed, fire rate and critical rate
▲ top |
||
|
Max armor and max HP are fixed at 1. Max energy is fixed at 999
▲ top |
||
|
Cancels 1 increased Pressure Level’s weight on enemy resistance to control effects
▲ top |
||
|
Killing monsters have a chance to revive all teammates
▲ top |
||
|
Monster movement speed -1%
▲ top |
||
|
The spawn chance of mutant monsters +2%
▲ top |
||
|
Damage taken by the player +1, damage taken by the monster +2
▲ top |
||
|
Improves enemy immunity to crowd control
▲ top |
||
|
The whole team (all the team members combined) can’t revive more than 2 times. If one is revived by a weapon
▲ top |
||
|
Complete the game within 12 minutes (normal mode) or 16 minutes (badass mode)
▲ top |
||
|
Characters may suddenly become larger or smaller over time. Movement speed is adjusted as well, but not health and armor
▲ top |
||
|
Sometimes enemy blimp will bomb the room. Enemies take 8 damage while players take 4 (5 in badass)
▲ top |
||
|
Enemies and players will explode 3 seconds after death. Players make larger explosion. These explosions hurt players
▲ top |
||
|
Meteors fall from time to time. These meteors do not damage enemies
▲ top |
||
|
Enemies, upon death, have a chance to open a rift of time and space
▲ top |
||
|
▲ top |
Novice Hunter
Complete 1 task Reward: a seed of Bamboo (Plant) |
|
veteran Hunter
Complete 10 tasks Reward: Officer as a playable character and a seed of Magic Flower |
|
Legendary Hunter
Complete 100 tasks Reward: a seed of Devil’s Snare (Plant) |
|
Mining Expert
Get 800 coins in 1 challenge Reward: none |
|
Embrace Challenges
Accept a total of 30 different challenge conditions and complete these Level Mode games. Reward: none |
Trivia
General
- This feature was added in Update 1.9.0.
A challenge task from before 4.1.0.
- Until Update 4.1.0, the Challenge Task had a different appearance.
- Some of the conditions have references:
- The icon of «Better defense» condition is a reference of the icon of «Nuclear Disarmament» used worldwide.
- The icon of «Good Luck» condition is a reference to a rumor that people can get good luck with a 4-leaf clover.
- The icon of «Bad Luck» condition is a reference to the British superstition that black cats bring bad luck (most notably when they cross a person’s path).
- The icon of «Double skill CD» is a reference to The Persistence of Memory by Salvador Dali.
- The icon of «Dwarfism» is a reference of the shrinking device in the Doraemon series.
- The icon of «Get new weapon» is a reference to the way sword weapons are displayed in the game Spirit of Darkness 3, or to the famous British legend «Sword in Stone».
- The icon of «Can only carry one weapon» condition is a reference of the novel «The Return of the Condor Heroes,» where the protagonist Yang Guo is a martial artist with only one arm.
- In detail, Yang Guo lost one arm during a duel, but was saved by the Divine Condor. He then learned to wield a powerful great sword with the remaining arm.
- The icon of «Increase critical damage» condition is a reference of a Chinese meme, where a guy claims that «I’ll prove to you that my blade is toxic» while licking it, then he collapses due to the poison.
- The original scene however, is from a Japanese TV series: The Hero Yoshihiko and the Demon King’s Castle: Poison Knife Scene.
- The behavior of «Monsters shift to a different position the moment they get hit» condition involves blue and yellow portals, which are a reference of the Portal series’ Aperture Science Handheld Portal Device’ attacks, which fires portals on suitable surfaces.
- The icon of «Gigantic pet» condition is a reference of Shobon’s action (especially the effect of giant mushroom,) an action game known to have many shoutouts and death traps.
- The icon of «increase revival time» condition is a reference of The ancient Egyptian hieroglyph «Ankh«.It is symbolize life,also is the symbol of gods.It is commonly seen on ancient Egyptian tombstones, mummies, pharaohs’ and gods’ hands.It can bring health and happiness.
Bugs
- When first added, there were several glitches:
- The most infamous glitch is that the «More rooms in the dungeon» condition couldn’t be completed in the past.
- The reason is because when entering 3-6, there would be one extra room that had no enemies yet it would lock when the player entered, effectively preventing them from obtaining the Magic Stone and finishing the game.
- Some tablet users had a screen resolution issue that pushed the ‘Accept’ button off-screen. This prevented them from accepting any Challenges.
- Axe-type weapons and Blind Missile Battery were bugged and not affected by «Weapon attack +100%, fire rate -50%» and «Weapon fire rate +100%, attack -50%» conditions.
- The rewards of challenges could be claimed more than once a day, if the player completed the challenge more than once in the same day.
- The health-reducing effect of the «Dwarfism» condition did not work.
- Fire rate of weapons able to speed up over time was not affected by conditions regarding weapon damage and fire rate.
- The «Weapons get reforged at the start of each level» condition would occur in level 3-6 at that time, such that the inventory when touching the Magic Stone could be different from the certificate.
- In fact, the content of the «Game Clear» certificate is decided before entering 3-6.
- Extra statue effects would be discarded upon entering a new level.
- It was possible to get opposite conditions (like «Max buffs +3» and «Max buffs -3» together) when starting a multiplayer game.
- The most infamous glitch is that the «More rooms in the dungeon» condition couldn’t be completed in the past.
- All of the glitches above were fixed in Update 1.9.2.
- Before Update 1.9.7, the Health Buff could be used together with «Max HP= 1» condition, though having no effect.
- However, using the Caterpillar Fungus could prevent the buff from appearing in the choice list, such that it’s not useless.
- Before Update 2.0.0, the damage of One Punch would be displayed as «199» under «Weapon attack +100%, fire rate -50%» condition, instead of «1998» due to limited space. When fixed, the number is now shown in smaller font.
- This also happened for the Prototype Railgun under «Weapon crit rate +100%, crit damage -50%» condition, where the critical chance was «-25%~100%» but shown as «-25%~10» instead.
- Before Update 2.0.5, the «Better defense, but shield does not regenerate» would affect the mounts, such that they would be invincible if they had any defense.
- During Update 2.0.5, under the ‘Weapon crit rate +100%, crit damage -50%’ condition, weapons that cause debuffs upon critical hits (except for bows, Spike Knives and Frost Spear) could deal double damage on critical hits, regardless of having the Elemental Buff or not.
- Also, between Update 1.9.2 and Update 2.1.0, elemental weapons would deal 200% damage on critical hits with the Elemental Buff.
- During Update 2.1.0, when both «Weapon crit rate +100%» and «Increase crit damage» conditions were activated, weapons can effectively deal 200% damage on critical hits.
- A glitch may occur in Update 2.1.5, where if a player accepts the «Max HP= 1» condition but then cancels it and starts a run directly, the player will start with the correct max health, but the current health will be 1.
- When Boss Rush Mode was first introduced in Update 2.2.0, the lower left task could only give one Feather of Valkyrie.
- Also at that time, kills gained in Boss Rush Mode did not count toward the Wanted tasks.
- There was a glitch before Update 2.2.0, where if Baby Dragon Bros appeared as the main boss under the «Fight with 2 slightly nerfed bosses in each Boss room» condition, the second boss would be glitched that its banner would not appear, and the boss health bar would not include its share. This glitch is purely visual.
- When the «Increase the number of bonus rooms» condition was first introduced, it could create two bonus rooms of the same type, like with 2 statues or 2 mercenaries.
- It was possible to hire two mercenaries and they could work normally in the current floor. However when moving to next floor, the one hired first would be lost.
- Before Update 2.3.0, the «Increase revival times» condition was known as «You can resurrect twice» and was useless in multiplayer.
- When Toxic Worm was first added, its Wanted Task was glitched that it could not be completed.
- Some other tasks would also show a white square and also cannot be completed.
- Before Update 2.4.0, fire and poison pools created by weapons were not affected by weapon challenges.
- Random levels,Monsters split into two when their HP is below 50%,Monsters shift to a different position the moment they get ,Functional UI is disabled,Vision is limited,All weapons are equipped with attachments were added in update 2.7.0.
- Before Update 2.8.6, the characters wouldn’t have random skills, instead, characters used the last skill they have used. For example, if Knight’s skill was set to Superior Fire, it was impossible to change into a Knight with Dual Wield.
- This meant that locked skills or any skill from a locked character could be chosen, and when getting that character into a run, it would use that skill.
- Also, before this update, the the skin of the Shield NPC Paladin gives would always be the same of the Living Room skin.
- Before a change in Update 2.8.0, the «Random levels» condition would allow players to choose more buffs if they happened to reach later floors too early.
- When you take a hit, a random debuff will be applied to you. The effect only triggers once every 5 seconds,Pet is gigantic, more aggressive and deals higher damage,Bombs and coins may spawn in chests when you clear a room,A mount awaits when you enter a new biome were added in update 3.2.0.
- Weekly challenges were added in update 4.0.0.
- «Slightly increases max HP, movement speed, fire rate and critical rate» and «Max armor and max HP are fixed at 1. Max energy is fixed at 999» were added in Update 4.2.0, along with Airbender.
- At that time, Airbender NPC wouldn’t spawn, so players could not obtain these conditions normally. This was fixed in the next update, which also greatly increased the occurrence rate of the Airbender NPC for a short time.
- The Deja Vu condition was added in version 4.2.0 with other 6 new conditions. At that time, bringing this condition into the game again may lead to changes in the scene and monster layout, but the events encountered in the treasure chest room/special room remain unchanged; It may also be that the scene and monster layout remain unchanged, but the events encountered in the treasure chest room/special room change.
- When both Deja Vu and Config Error condition exist, players may encounter different monster positions.
- When players have Config Error condition,they may encounter relic hunters or other no-in-Neo-Isle-monsters in pirate support ships in Neo Isle biome. This may be a bug caused by the monsters on the pirate ship must be different’s limit is contradiction to this condition.
Objects | |
---|---|
Living Room | Book Pile — Pet Food — Plant — TV — Safe — Fish Tank — Task Board — Beverage Vending Machine — Email — Lucky Cat — Soul Knight Handbook |
Garden | Magic Well — Training Dummy |
Workshop | Forge Table — Redeem Machine |
Magic Area | Matrix Portal — Ancient Portal — Holy Statue |
Level Mode | Chests — Offering Pool — Reforging Furnace — Resetting Furnace — Water Dispenser — Vending Machines — Portals — Statues — Wishing Well — Signs — Claw Fun — Cage — New Year DinnerCNY — Magic Stone |
The Task Board by default.
The Task Board is located at the top left corner of the Living Room. The Officer stands beside it.
- This item will change appearance according to the skin of Officer, or during special seasons.
It is unlocked once the player has reached level 2-3 with the Safe already unlocked.
It displays all the daily tasks upon interaction.
- Trying to interact with it in Multiplayer will show a message «Come next time when you play solo.»
- The Officer will have an exclamation mark over his head, which normally indicates that a task or challenge has been completed.
Once the player completes the tasks, they must interact with the Officer to claim the reward. Completing these tasks can yield gems and materials and very rarely blueprints.
- This is one of the better methods to collect Fertilizer, Free Trial Vouchers and the only method of obtaining Feather of Valkyrie once Boss Rush Mode is unlocked.
There are two types of tasks: Wanted Tasks and Challenge Tasks.
Road of Knights
The Road of Knights consists of 3 chapters, with 5 missions each. Rewards can be claimed for each mission completed, and additional rewards of 500, 750 and 1,000 Gems will be given after finishing 1, 3 and 5 missions per chapter, respectively. All missions of each chapter must be cleared before proceeding to the next one.
Chapter 1
Name | Task | Rewards |
---|---|---|
Strike! | Welcome to the House of Knights! Please complete 1 game in any game mode. It is your duty to locate the Magic Stone and use its power to keep the world in order! | 400 |
Grab a Weapon | What’s that in your hand? Use a total of 5 different weapons in any game mode! | 400 |
Cast a Skill | Communicate with your inner self to unleash your full potential. Cast skill 10 in any game mode! | 400 |
Collect a Buff | During the adventure, you will be able to collect «buffs», which can be used in combination with weapons and skills to achieve magical effects. Please collect a total of 6 different buffs in any game mode except for season mode. | 400 |
Against All Odds | The best way to prove yourself is to defeat enemies. Show me what you got by defeating a total of 100 enemies in any game mode! | 500
1 |
Chapter 2
Name | Task | Rewards |
---|---|---|
New Partners | There is a guy in the House of Knights who loves watching TV, yes, Rogue. Unlock and recruit him to come along in the adventure. | 500 |
Betting Stronger | Level up! Power up! Own 1 lvl. 2 character and see if anything has changed. | 500 |
Shopping Spree | Buy 1 item from the Trader in the Workshop. You can find legendary items here once in a while. | 400 |
Harvest Day | Countless species of plants exist on the continent of Soul Knight, and their seeds can be planted in the garden. Harvest 1 plant in the garden area and see what you can get. | 400
2 |
Boss Hunter | You should have seen the bosses in the dungeon and you need to defeat them in order to get the Magic Stone. Defeat 1 boss and set out for the Magic Stone! | 400
2 |
Chapter 3
Name | Task | Rewards |
---|---|---|
New Skill | The same character can learn different skills. Try using the 3rd skill of Knight «Chaotic Strike» for 1 time. | 20
20 |
Forge Weapon | You’ve figured out how to make the weapons after obtaining them. Forge 1 weapon at the Forge Table in the Workshop. | 400 |
Valiant Challenge | Find the battle too easy? Complete 1 challenge on the Task Board for something new (solo mode only). | 400 |
Craft Armour Mount | In a world where technology and magic co-exist, you can craft 1 armor mount at the Robotics Facility in the Workshop and you will be able to battle in the mecha form. | 400 |
Protect the Magic Stone | Retrieve the Magic Stone Fragment which keeps the world in balance! In Level Mode, defeat a boss who guards the fragment, complete the game and have your rewards calculated at the end-of-the-game screen. | 1000
2 |
Wanted Tasks
A completed Wanted task.
- The player is required to kill the target enemy for a given number of times in each task.
- Each day, 1 to 2 new Wanted tasks will appear. The Task Board can hold up to 4 Wanted tasks.
- If Boss Rush Mode is unlocked, the lower left task will always refresh everyday, with the reward being two Feathers of Valkyrie.
- These Wanted tasks do not need to be accepted. Simply go to play and kill enough targets and return to claim reward.
- Kills gained in Multiplayer, Boss Rush Mode and The Origin count towards the tasks.
- Kills gained from minions summoned by bosses do not count toward the tasks.
- Be careful that killing the wrong enemies will not count (for example, a task requires brown Chester, which means that kills for the blue Chester do not count).
- It is possible to discard a Wanted task by using the button at the lower left. This is useful if the player is given a quest which they cannot complete, and they can wait until tommorow for applicable task replacements.
- Unlike most things that are undone by rerolling a level, enemy/boss tally isn’t. The player can use this to their advantage, completing any given level twice for more kills.
Challenge Tasks
A challenge task.
- The player is required to complete the game under 4 random conditions.
- The conditions are refreshed every day.
- Completing a challenge after refreshing date will count as completing the challenge of next day, and will yield the corresponding reward.
- It is required to accept the Challenge by choosing the post and activating it. It is also possible to deactivate by the same method or interact with Officer twice.
- In Multiplayer mode, however, the host has an option of picking some random conditions to start the game. These conditions can be random ones different from the daily task and do not offer additional rewards.
- It is possible to accept and decline Challenge as many times as possible, however the reward can only be claimed once every day. (Unless the player deletes and re-installs the game, and then get back their cloud saves)
- Some challenge conditions are either partially applied or not applied at all in the Lobby.
- After completing a daily challenge, the player can talk to Officer and pay 200 gems to change conditions. This can be done 15 times a day.
- This will not grant new rewards by completing the new conditions, however. These conditions will also be lost if they are not used immediately in the next run.
- It is possible to bring conditions into The Origin, and some of them can be activated correctly, but it is impossible to complete a challenge since it is impossible to win.
- NPC Officer can give random conditions. Doing so does not affect the state of challenges.
List of Conditions
Condition Symbol | Description/Notes |
---|---|
|
No pets or mercenaries
▲ top |
|
Enemy defense +1
▲ top |
|
More enemies in the dungeon
▲ top |
|
More aggressive enemies!
▲ top |
|
Enemies move faster
▲ top |
|
Enemy debuff time -50%
▲ top |
|
Enemy HP +100%
▲ top |
|
Enemy fire rate up!
▲ top |
|
Store price +100%
▲ top |
|
Max number of buffs +3
▲ top |
|
Better defense, but shield does not regenerate
▲ top |
|
Max number of buffs -3
▲ top |
|
Skill cooldown -50%
▲ top |
|
Skill cooldown +100%
▲ top |
|
Increase revival times
▲ top |
|
Elite enemies appear more often
▲ top |
|
You can worship multiple statues
▲ top |
|
Weapons get reforged at the start of each level
▲ top |
|
Get a weapon when entering a new biome
▲ top |
|
Max HP =1
▲ top |
|
Infinite energy
▲ top |
|
Weapon crit rate +100%, crit damage -50%
▲ top |
|
Weapon attack +100%, fire rate -50%
▲ top |
|
Weapon fire rate +100%, attack -50%
▲ top |
|
Options -2 when you choose buffs
▲ top |
|
Options +2 when you choose buffs
▲ top |
|
More rooms in the dungeon
▲ top |
|
Melee weapons only
▲ top |
|
Max energy -50%
▲ top |
|
Good Luck
▲ top |
|
Bad Luck
▲ top |
|
Gigantism
▲ top |
|
Dwarfism
▲ top |
Regenerate HP when it’s below 50%
▲ top |
|
Fight with 2 slightly nerfed bosses in each Boss room
▲ top |
|
May switch character when you enter a new level
▲ top |
|
Increase the number of bonus rooms
▲ top |
|
Can only carry one weapon
▲ top |
|
Increase critical damage
▲ top |
|
|
Random levels
▲ top |
Monsters split into two when their HP is below 50%
▲ top |
|
All weapons are equipped with attachments
▲ top |
|
Monsters shift to a different position the moment they get hit
▲ top |
|
Vision is limited
▲ top |
|
Functional UI is disabled
▲ top |
|
When you take a hit, a random debuff will be applied to you. The effect only triggers once every 5 seconds
▲ top |
|
|
Pet is gigantic, more aggressive and deals higher damage
▲ top |
Bombs and coins may spawn in chests when you clear a room
▲ top |
|
A mount awaits when you enter a new biome
▲ top |
|
Deja Vu («Have I been here before?»)
▲ top |
|
Inferior Medicament (All recovery -50%)
▲ top |
|
Weapon Overheating
▲ top |
|
Config Error (It all started from a warm, lovely afternoon and a dozy, drowsy developer)
▲ top |
|
|
Time Fluctuation (Your movement speed randomly increases or decreases)
▲ top |
Killing Spree (You get stronger as you acquire a killstreak)
▲ top |
|
Sales Day
▲ top |
|
Strong Body
▲ top |
|
Frostbite
▲ top |
|
Tenacity
▲ top |
|
Deranged
▲ top |
|
|
Blessing Staff
▲ top |
Curse of Grave Robbers
▲ top |
|
Slightly increases max HP, movement speed, fire rate and critical rate
▲ top |
|
Max armor and max HP are fixed at 1. Max energy is fixed at 999
▲ top |
|
Cancels 1 increased Pressure Level’s weight on enemy resistance to control effects
▲ top |
|
Killing monsters have a chance to revive all teammates
▲ top |
|
Monster movement speed -1%
▲ top |
|
The spawn chance of mutant monsters +2%
▲ top |
|
Damage taken by the player +1, damage taken by the monster +2
▲ top |
|
Improves enemy immunity to crowd control
▲ top |
|
The whole team (all the team members combined) can’t revive more than 2 times. If one is revived by a weapon
▲ top |
|
Complete the game within 12 minutes (normal mode) or 16 minutes (badass mode)
▲ top |
|
Characters may suddenly become larger or smaller over time. Movement speed is adjusted as well, but not health and armor
▲ top |
|
Sometimes enemy blimp will bomb the room. Enemies take 8 damage while players take 4 (5 in badass)
▲ top |
|
Enemies and players will explode 3 seconds after death. Players make larger explosion. These explosions hurt players
▲ top |
|
Meteors fall from time to time. These meteors do not damage enemies
▲ top |
|
Enemies, upon death, have a chance to open a rift of time and space
▲ top |
|
▲ top |
Novice Hunter
Complete 1 task Reward: a seed of Bamboo (Plant) |
|
veteran Hunter
Complete 10 tasks Reward: Officer as a playable character and a seed of Magic Flower |
|
Legendary Hunter
Complete 100 tasks Reward: a seed of Devil’s Snare (Plant) |
|
Mining Expert
Get 800 coins in 1 challenge Reward: none |
|
Embrace Challenges
Accept a total of 30 different challenge conditions and complete these Level Mode games. Reward: none |
Trivia
General
- This feature was added in Update 1.9.0.
A challenge task from before 4.1.0.
- Until Update 4.1.0, the Challenge Task had a different appearance.
- Some of the conditions have references:
- The icon of «Better defense» condition is a reference of the icon of «Nuclear Disarmament» used worldwide.
- The icon of «Good Luck» condition is a reference to a rumor that people can get good luck with a 4-leaf clover.
- The icon of «Bad Luck» condition is a reference to the British superstition that black cats bring bad luck (most notably when they cross a person’s path).
- The icon of «Double skill CD» is a reference to The Persistence of Memory by Salvador Dali.
- The icon of «Dwarfism» is a reference of the shrinking device in the Doraemon series.
- The icon of «Get new weapon» is a reference to the way sword weapons are displayed in the game Spirit of Darkness 3, or to the famous British legend «Sword in Stone».
- The icon of «Can only carry one weapon» condition is a reference of the novel «The Return of the Condor Heroes,» where the protagonist Yang Guo is a martial artist with only one arm.
- In detail, Yang Guo lost one arm during a duel, but was saved by the Divine Condor. He then learned to wield a powerful great sword with the remaining arm.
- The icon of «Increase critical damage» condition is a reference of a Chinese meme, where a guy claims that «I’ll prove to you that my blade is toxic» while licking it, then he collapses due to the poison.
- The original scene however, is from a Japanese TV series: The Hero Yoshihiko and the Demon King’s Castle: Poison Knife Scene.
- The behavior of «Monsters shift to a different position the moment they get hit» condition involves blue and yellow portals, which are a reference of the Portal series’ Aperture Science Handheld Portal Device’ attacks, which fires portals on suitable surfaces.
- The icon of «Gigantic pet» condition is a reference of Shobon’s action (especially the effect of giant mushroom,) an action game known to have many shoutouts and death traps.
- The icon of «increase revival time» condition is a reference of The ancient Egyptian hieroglyph «Ankh«.It is symbolize life,also is the symbol of gods.It is commonly seen on ancient Egyptian tombstones, mummies, pharaohs’ and gods’ hands.It can bring health and happiness.
Bugs
- When first added, there were several glitches:
- The most infamous glitch is that the «More rooms in the dungeon» condition couldn’t be completed in the past.
- The reason is because when entering 3-6, there would be one extra room that had no enemies yet it would lock when the player entered, effectively preventing them from obtaining the Magic Stone and finishing the game.
- Some tablet users had a screen resolution issue that pushed the ‘Accept’ button off-screen. This prevented them from accepting any Challenges.
- Axe-type weapons and Blind Missile Battery were bugged and not affected by «Weapon attack +100%, fire rate -50%» and «Weapon fire rate +100%, attack -50%» conditions.
- The rewards of challenges could be claimed more than once a day, if the player completed the challenge more than once in the same day.
- The health-reducing effect of the «Dwarfism» condition did not work.
- Fire rate of weapons able to speed up over time was not affected by conditions regarding weapon damage and fire rate.
- The «Weapons get reforged at the start of each level» condition would occur in level 3-6 at that time, such that the inventory when touching the Magic Stone could be different from the certificate.
- In fact, the content of the «Game Clear» certificate is decided before entering 3-6.
- Extra statue effects would be discarded upon entering a new level.
- It was possible to get opposite conditions (like «Max buffs +3» and «Max buffs -3» together) when starting a multiplayer game.
- The most infamous glitch is that the «More rooms in the dungeon» condition couldn’t be completed in the past.
- All of the glitches above were fixed in Update 1.9.2.
- Before Update 1.9.7, the Health Buff could be used together with «Max HP= 1» condition, though having no effect.
- However, using the Caterpillar Fungus could prevent the buff from appearing in the choice list, such that it’s not useless.
- Before Update 2.0.0, the damage of One Punch would be displayed as «199» under «Weapon attack +100%, fire rate -50%» condition, instead of «1998» due to limited space. When fixed, the number is now shown in smaller font.
- This also happened for the Prototype Railgun under «Weapon crit rate +100%, crit damage -50%» condition, where the critical chance was «-25%~100%» but shown as «-25%~10» instead.
- Before Update 2.0.5, the «Better defense, but shield does not regenerate» would affect the mounts, such that they would be invincible if they had any defense.
- During Update 2.0.5, under the ‘Weapon crit rate +100%, crit damage -50%’ condition, weapons that cause debuffs upon critical hits (except for bows, Spike Knives and Frost Spear) could deal double damage on critical hits, regardless of having the Elemental Buff or not.
- Also, between Update 1.9.2 and Update 2.1.0, elemental weapons would deal 200% damage on critical hits with the Elemental Buff.
- During Update 2.1.0, when both «Weapon crit rate +100%» and «Increase crit damage» conditions were activated, weapons can effectively deal 200% damage on critical hits.
- A glitch may occur in Update 2.1.5, where if a player accepts the «Max HP= 1» condition but then cancels it and starts a run directly, the player will start with the correct max health, but the current health will be 1.
- When Boss Rush Mode was first introduced in Update 2.2.0, the lower left task could only give one Feather of Valkyrie.
- Also at that time, kills gained in Boss Rush Mode did not count toward the Wanted tasks.
- There was a glitch before Update 2.2.0, where if Baby Dragon Bros appeared as the main boss under the «Fight with 2 slightly nerfed bosses in each Boss room» condition, the second boss would be glitched that its banner would not appear, and the boss health bar would not include its share. This glitch is purely visual.
- When the «Increase the number of bonus rooms» condition was first introduced, it could create two bonus rooms of the same type, like with 2 statues or 2 mercenaries.
- It was possible to hire two mercenaries and they could work normally in the current floor. However when moving to next floor, the one hired first would be lost.
- Before Update 2.3.0, the «Increase revival times» condition was known as «You can resurrect twice» and was useless in multiplayer.
- When Toxic Worm was first added, its Wanted Task was glitched that it could not be completed.
- Some other tasks would also show a white square and also cannot be completed.
- Before Update 2.4.0, fire and poison pools created by weapons were not affected by weapon challenges.
- Random levels,Monsters split into two when their HP is below 50%,Monsters shift to a different position the moment they get ,Functional UI is disabled,Vision is limited,All weapons are equipped with attachments were added in update 2.7.0.
- Before Update 2.8.6, the characters wouldn’t have random skills, instead, characters used the last skill they have used. For example, if Knight’s skill was set to Superior Fire, it was impossible to change into a Knight with Dual Wield.
- This meant that locked skills or any skill from a locked character could be chosen, and when getting that character into a run, it would use that skill.
- Also, before this update, the the skin of the Shield NPC Paladin gives would always be the same of the Living Room skin.
- Before a change in Update 2.8.0, the «Random levels» condition would allow players to choose more buffs if they happened to reach later floors too early.
- When you take a hit, a random debuff will be applied to you. The effect only triggers once every 5 seconds,Pet is gigantic, more aggressive and deals higher damage,Bombs and coins may spawn in chests when you clear a room,A mount awaits when you enter a new biome were added in update 3.2.0.
- Weekly challenges were added in update 4.0.0.
- «Slightly increases max HP, movement speed, fire rate and critical rate» and «Max armor and max HP are fixed at 1. Max energy is fixed at 999» were added in Update 4.2.0, along with Airbender.
- At that time, Airbender NPC wouldn’t spawn, so players could not obtain these conditions normally. This was fixed in the next update, which also greatly increased the occurrence rate of the Airbender NPC for a short time.
- The Deja Vu condition was added in version 4.2.0 with other 6 new conditions. At that time, bringing this condition into the game again may lead to changes in the scene and monster layout, but the events encountered in the treasure chest room/special room remain unchanged; It may also be that the scene and monster layout remain unchanged, but the events encountered in the treasure chest room/special room change.
- When both Deja Vu and Config Error condition exist, players may encounter different monster positions.
- When players have Config Error condition,they may encounter relic hunters or other no-in-Neo-Isle-monsters in pirate support ships in Neo Isle biome. This may be a bug caused by the monsters on the pirate ship must be different’s limit is contradiction to this condition.
Objects | |
---|---|
Living Room | Book Pile — Pet Food — Plant — TV — Safe — Fish Tank — Task Board — Beverage Vending Machine — Email — Lucky Cat |
Garden | Magic Well — Training Dummy |
Workshop | Forge Table — Redeem Machine |
Magic Area | Matrix Portal — Ancient Portal — Holy Statue |
Level Mode | Chests — Offering Pool — Reforging Furnace — Resetting Furnace — Water Dispenser — Vending Machines — Portals — Statues — Wishing Well — Signs — Claw Fun — Cage — New Year DinnerCNY |
The Task Board by default.
The Task Board is located at the top left corner of the Living Room. The Officer stands beside it.
- This item will change appearance according to the skin of Officer, or during special seasons.
It is unlocked once the player has reached level 2-3 with the Safe already unlocked.
It displays all the daily tasks upon interaction.
- Trying to interact with it in Multiplayer will show a message «Come next time when you play solo.»
- The Officer will have an exclamation mark over his head, which normally indicates that a task or challenge has been completed.
Once the player completes the tasks, they must interact with the Officer to claim the reward. Completing these tasks can yield gems and materials and very rarely blueprints.
- This is one of the better methods to collect Fertilizer, Free Trial Vouchers and the only method of obtaining Feather of Valkyrie once Boss Rush Mode is unlocked.
There are two types of tasks: Wanted Tasks and Challenge Tasks.
Road of Knights
The Road of Knights consists of 3 chapters, with 5 missions each. Rewards can be claimed for each mission completed, and additional rewards of 500, 750 and 1,000 Gems will be given after finishing 1, 3 and 5 missions per chapter, respectively. All missions of each chapter must be cleared before proceeding to the next one.
Chapter 1
Name | Task | Rewards |
---|---|---|
Strike! | Welcome to the House of Knights! Please complete 1 game in any game mode. It is your duty to locate the Magic Stone and use its power to keep the world in order! | 400 |
Grab a Weapon | What’s that in your hand? Use a total of 5 different weapons in any game mode! | 400 |
Cast a Skill | Communicate with your inner self to unleash your full potential. Cast skill 10 in any game mode! | 400 |
Collect a Buff | During the adventure, you will be able to collect «buffs», which can be used in combination with weapons and skills to achieve magical effects. Please collect a total of 6 different buffs in any game mode except for season mode. | 400 |
Against All Odds | The best way to prove yourself is to defeat enemies. Show me what you got by defeating a total of 100 enemies in any game mode! | 500
1 |
Chapter 2
Name | Task | Rewards |
---|---|---|
New Partners | There is a guy in the House of Knights who loves watching TV, yes, Rogue. Unlock and recruit him to come along in the adventure. | 500 |
Betting Stronger | Level up! Power up! Own 1 lvl. 2 character and see if anything has changed. | 500 |
Shopping Spree | Buy 1 item from the Trader in the Workshop. You can find legendary items here once in a while. | 400 |
Harvest Day | Countless species of plants exist on the continent of Soul Knight, and their seeds can be planted in the garden. Harvest 1 plant in the garden area and see what you can get. | 400
2 |
Boss Hunter | You should have seen the bosses in the dungeon and you need to defeat them in order to get the Magic Stone. Defeat 1 boss and set out for the Magic Stone! | 400
2 |
Chapter 3
Name | Task | Rewards |
---|---|---|
New Skill | The same character can learn different skills. Try using the 3rd skill of Knight «Chaotic Strike» for 1 time. | 20
20 |
Forge Weapon | You’ve figured out how to make the weapons after obtaining them. Forge 1 weapon at the Forge Table in the Workshop. | 400 |
Valiant Challenge | Find the battle too easy? Complete 1 challenge on the Task Board for something new (solo mode only). | 400 |
Craft Armour Mount | In a world where technology and magic co-exist, you can craft 1 armor mount at the Robotics Facility in the Workshop and you will be able to battle in the mecha form. | 400 |
Protect the Magic Stone | Retrieve the Magic Stone Fragment which keeps the world in balance! In Level Mode, defeat a boss who guards the fragment, complete the game and have your rewards calculated at the end-of-the-game screen. | 1000
2 |
Wanted Tasks
A completed Wanted task.
- The player is required to kill the target enemy for a given number of times in each task.
- Each day, 1 to 2 new Wanted tasks will appear. The Task Board can hold up to 4 Wanted tasks.
- If Boss Rush Mode is unlocked, the lower left task will always refresh everyday, with the reward being two Feathers of Valkyrie.
- These Wanted tasks do not need to be accepted. Simply go to play and kill enough targets and return to claim reward.
- Kills gained in Multiplayer, Boss Rush Mode and The Origin count towards the tasks.
- Kills gained from minions summoned by bosses do not count toward the tasks.
- Be careful that killing the wrong enemies will not count (for example, a task requires brown Chester, which means that kills for the blue Chester do not count).
- It is possible to discard a Wanted task by using the button at the lower left. This is useful if the player is given a quest which they cannot complete, and they can wait until tommorow for applicable task replacements.
- Unlike most things that are undone by rerolling a level, enemy/boss tally isn’t. The player can use this to their advantage, completing any given level twice for more kills.
Challenge Tasks
A challenge task.
- The player is required to complete the game under 4 random conditions.
- The conditions are refreshed every day.
- Completing a challenge after refreshing date will count as completing the challenge of next day, and will yield the corresponding reward.
- It is required to accept the Challenge by choosing the post and activating it. It is also possible to deactivate by the same method or interact with Officer twice.
- In Multiplayer mode, however, the host has an option of picking some random conditions to start the game. These conditions can be random ones different from the daily task and do not offer additional rewards.
- It is possible to accept and decline Challenge as many times as possible, however the reward can only be claimed once every day. (Unless the player deletes and re-installs the game, and then get back their cloud saves)
- Some challenge conditions are either partially applied or not applied at all in the Lobby.
- After completing a daily challenge, the player can talk to Officer and pay 200 gems to change conditions. This can be done 15 times a day.
- This will not grant new rewards by completing the new conditions, however. These conditions will also be lost if they are not used immediately in the next run.
- It is possible to bring conditions into The Origin, and some of them can be activated correctly, but it is impossible to complete a challenge since it is impossible to win.
- NPC Officer can give random conditions. Doing so does not affect the state of challenges.
List of Conditions
Condition Symbol | Description/Notes |
---|---|
|
No pets or mercenaries
▲ top |
|
Enemy defense +1
▲ top |
|
More enemies in the dungeon
▲ top |
|
More aggressive enemies!
▲ top |
|
Enemies move faster
▲ top |
|
Enemy debuff time -50%
▲ top |
|
Enemy HP +100%
▲ top |
|
Enemy fire rate up!
▲ top |
|
Store price +100%
▲ top |
|
Max number of buffs +3
▲ top |
|
Better defense, but shield does not regenerate
▲ top |
|
Max number of buffs -3
▲ top |
|
Skill cooldown -50%
▲ top |
|
Skill cooldown +100%
▲ top |
|
Increase revival times
▲ top |
|
Elite enemies appear more often
▲ top |
|
You can worship multiple statues
▲ top |
|
Weapons get reforged at the start of each level
▲ top |
|
Get a weapon when entering a new biome
▲ top |
|
Max HP =1
▲ top |
|
Infinite energy
▲ top |
|
Weapon crit rate +100%, crit damage -50%
▲ top |
|
Weapon attack +100%, fire rate -50%
▲ top |
|
Weapon fire rate +100%, attack -50%
▲ top |
|
Options -2 when you choose buffs
▲ top |
|
Options +2 when you choose buffs
▲ top |
|
More rooms in the dungeon
▲ top |
|
Melee weapons only
▲ top |
|
Max energy -50%
▲ top |
|
Good Luck
▲ top |
|
Bad Luck
▲ top |
|
Gigantism
▲ top |
|
Dwarfism
▲ top |
Regenerate HP when it’s below 50%
▲ top |
|
Fight with 2 slightly nerfed bosses in each Boss room
▲ top |
|
May switch character when you enter a new level
▲ top |
|
Increase the number of bonus rooms
▲ top |
|
Can only carry one weapon
▲ top |
|
Increase critical damage
▲ top |
|
Random levels
▲ top |
|
Monsters split into two when their HP is below 50%
▲ top |
|
All weapons are equipped with attachments
▲ top |
|
Monsters shift to a different position the moment they get hit
▲ top |
|
Vision is limited
▲ top |
|
Functional UI is disabled
▲ top |
|
When you take a hit, a random debuff will be applied to you. The effect only triggers once every 5 seconds
▲ top |
|
Pet is gigantic, more aggressive and deals higher damage
▲ top |
|
Bombs and coins may spawn in chests when you clear a room
▲ top |
|
A mount awaits when you enter a new biome
▲ top |
|
Deja Vu («Have I been here before?»)
▲ top |
|
Inferior Medicament (All recovery -50%)
▲ top |
|
Weapon Overheating
▲ top |
|
Config Error (It all started from a warm, lovely afternoon and a dozy, drowsy developer)
▲ top |
|
Time Fluctuation (Your movement speed randomly increases or decreases)
▲ top |
|
Killing Spree (You get stronger as you acquire a killstreak)
▲ top |
|
Sales Day
▲ top |
|
Strong Body
▲ top |
|
Frostbite
▲ top |
|
Tenacity
▲ top |
|
Deranged
▲ top |
|
Blessing Staff
▲ top |
|
Curse of Grave Robbers
▲ top |
|
Slightly increases max HP, movement speed, fire rate and critical rate
▲ top |
|
Max armor and max HP are fixed at 1. Max energy is fixed at 999
▲ top |
|
Cancels 1 increased Pressure Level’s weight on enemy resistance to control effects
▲ top |
|
Killing monsters have a chance to revive all teammates
▲ top |
|
Monster movement speed -1%
▲ top |
|
The spawn chance of mutant monsters +2%
▲ top |
|
Damage taken by the player +1, damage taken by the monster +2
▲ top |
|
Improves enemy immunity to crowd control
▲ top |
|
The whole team (all the team members combined) can’t revive more than 2 times. If one is revived by a weapon
▲ top |
|
Complete the game within 12 minutes (normal mode) or 16 minutes (badass mode)
▲ top |
|
Characters may suddenly become larger or smaller over time. Movement speed is adjusted as well, but not health and armor
▲ top |
|
Sometimes enemy blimp will bomb the room. Enemies take 8 damage while players take 4 (5 in badass)
▲ top |
|
Enemies and players will explode 3 seconds after death. Players make larger explosion. These explosions hurt players
▲ top |
|
Meteors fall from time to time. These meteors do not damage enemies
▲ top |
|
Enemies, upon death, have a chance to open a rift of time and space
▲ top |
|
▲ top |
Novice Hunter
Complete 1 task Reward: a seed of Bamboo (Plant) |
|
veteran Hunter
Complete 10 tasks Reward: Officer as a playable character and a seed of Magic Flower |
|
Legendary Hunter
Complete 100 tasks Reward: a seed of Devil’s Snare (Plant) |
|
Mining Expert
Get 800 coins in 1 challenge Reward: none |
|
Embrace Challenges
Accept a total of 30 different challenge conditions and complete these Level Mode games. Reward: none |
Trivia
General
- This feature was added in Update 1.9.0.
A challenge task from before 4.1.0.
- Until Update 4.1.0, the Challenge Task had a different appearance.
- Some of the conditions have references:
- The icon of «Better defense» condition is a reference of the icon of «Nuclear Disarmament» used worldwide.
- The icon of «Good Luck» condition is a reference to a rumor that people can get good luck with a 4-leaf clover.
- The icon of «Bad Luck» condition is a reference to the British superstition that black cats bring bad luck (most notably when they cross a person’s path).
- The icon of «Double skill CD» is a reference to The Persistence of Memory by Salvador Dali.
- The icon of «Dwarfism» is a reference of the shrinking device in the Doraemon series.
- The icon of «Get new weapon» is a reference to the way sword weapons are displayed in the game Spirit of Darkness 3, or to the famous British legend «Sword in Stone».
- The icon of «Can only carry one weapon» condition is a reference of the novel «The Return of the Condor Heroes,» where the protagonist Yang Guo is a martial artist with only one arm.
- In detail, Yang Guo lost one arm during a duel, but was saved by the Divine Condor. He then learned to wield a powerful great sword with the remaining arm.
- The icon of «Increase critical damage» condition is a reference of a Chinese meme, where a guy claims that «I’ll prove to you that my blade is toxic» while licking it, then he collapses due to the poison.
- The original scene however, is from a Japanese TV series: The Hero Yoshihiko and the Demon King’s Castle: Poison Knife Scene.
- The behavior of «Monsters shift to a different position the moment they get hit» condition involves blue and yellow portals, which are a reference of the Portal series’ Aperture Science Handheld Portal Device’ attacks, which fires portals on suitable surfaces.
- The icon of «Gigantic pet» condition is a reference of Shobon’s action (especially the effect of giant mushroom,) an action game known to have many shoutouts and death traps.
- The icon of «increase revival time» condition is a reference of The ancient Egyptian hieroglyph «Ankh«.It is symbolize life,also is the symbol of gods.It is commonly seen on ancient Egyptian tombstones, mummies, pharaohs’ and gods’ hands.It can bring health and happiness.
Bugs
- When first added, there were several glitches:
- The most infamous glitch is that the «More rooms in the dungeon» condition couldn’t be completed in the past.
- The reason is because when entering 3-6, there would be one extra room that had no enemies yet it would lock when the player entered, effectively preventing them from obtaining the Magic Stone and finishing the game.
- Some tablet users had a screen resolution issue that pushed the ‘Accept’ button off-screen. This prevented them from accepting any Challenges.
- Axe-type weapons and Blind Missile Battery were bugged and not affected by «Weapon attack +100%, fire rate -50%» and «Weapon fire rate +100%, attack -50%» conditions.
- The rewards of challenges could be claimed more than once a day, if the player completed the challenge more than once in the same day.
- The health-reducing effect of the «Dwarfism» condition did not work.
- Fire rate of weapons able to speed up over time was not affected by conditions regarding weapon damage and fire rate.
- The «Weapons get reforged at the start of each level» condition would occur in level 3-6 at that time, such that the inventory when touching the Magic Stone could be different from the certificate.
- In fact, the content of the «Game Clear» certificate is decided before entering 3-6.
- Extra statue effects would be discarded upon entering a new level.
- It was possible to get opposite conditions (like «Max buffs +3» and «Max buffs -3» together) when starting a multiplayer game.
- The most infamous glitch is that the «More rooms in the dungeon» condition couldn’t be completed in the past.
- All of the glitches above were fixed in Update 1.9.2.
- Before Update 1.9.7, the Health Buff could be used together with «Max HP= 1» condition, though having no effect.
- However, using the Caterpillar Fungus could prevent the buff from appearing in the choice list, such that it’s not useless.
- Before Update 2.0.0, the damage of One Punch would be displayed as «199» under «Weapon attack +100%, fire rate -50%» condition, instead of «1998» due to limited space. When fixed, the number is now shown in smaller font.
- This also happened for the Prototype Railgun under «Weapon crit rate +100%, crit damage -50%» condition, where the critical chance was «-25%~100%» but shown as «-25%~10» instead.
- Before Update 2.0.5, the «Better defense, but shield does not regenerate» would affect the mounts, such that they would be invincible if they had any defense.
- During Update 2.0.5, under the ‘Weapon crit rate +100%, crit damage -50%’ condition, weapons that cause debuffs upon critical hits (except for bows, Spike Knives and Frost Spear) could deal double damage on critical hits, regardless of having the Elemental Buff or not.
- Also, between Update 1.9.2 and Update 2.1.0, elemental weapons would deal 200% damage on critical hits with the Elemental Buff.
- During Update 2.1.0, when both «Weapon crit rate +100%» and «Increase crit damage» conditions were activated, weapons can effectively deal 200% damage on critical hits.
- A glitch may occur in Update 2.1.5, where if a player accepts the «Max HP= 1» condition but then cancels it and starts a run directly, the player will start with the correct max health, but the current health will be 1.
- When Boss Rush Mode was first introduced in Update 2.2.0, the lower left task could only give one Feather of Valkyrie.
- Also at that time, kills gained in Boss Rush Mode did not count toward the Wanted tasks.
- There was a glitch before Update 2.2.0, where if Baby Dragon Bros appeared as the main boss under the «Fight with 2 slightly nerfed bosses in each Boss room» condition, the second boss would be glitched that its banner would not appear, and the boss health bar would not include its share. This glitch is purely visual.
- When the «Increase the number of bonus rooms» condition was first introduced, it could create two bonus rooms of the same type, like with 2 statues or 2 mercenaries.
- It was possible to hire two mercenaries and they could work normally in the current floor. However when moving to next floor, the one hired first would be lost.
- Before Update 2.3.0, the «Increase revival times» condition was known as «You can resurrect twice» and was useless in multiplayer.
- When Toxic Worm was first added, its Wanted Task was glitched that it could not be completed.
- Some other tasks would also show a white square and also cannot be completed.
- Before Update 2.4.0, fire and poison pools created by weapons were not affected by weapon challenges.
- Random levels,Monsters split into two when their HP is below 50%,Monsters shift to a different position the moment they get ,Functional UI is disabled,Vision is limited,All weapons are equipped with attachments were added in update 2.7.0.
- Before Update 2.8.6, the characters wouldn’t have random skills, instead, characters used the last skill they have used. For example, if Knight’s skill was set to Superior Fire, it was impossible to change into a Knight with Dual Wield.
- This meant that locked skills or any skill from a locked character could be chosen, and when getting that character into a run, it would use that skill.
- Also, before this update, the the skin of the Shield NPC Paladin gives would always be the same of the Living Room skin.
- Before a change in Update 2.8.0, the «Random levels» condition would allow players to choose more buffs if they happened to reach later floors too early.
- When you take a hit, a random debuff will be applied to you. The effect only triggers once every 5 seconds,Pet is gigantic, more aggressive and deals higher damage,Bombs and coins may spawn in chests when you clear a room,A mount awaits when you enter a new biome were added in update 3.2.0.
- Weekly challenges were added in update 4.0.0.
- «Slightly increases max HP, movement speed, fire rate and critical rate» and «Max armor and max HP are fixed at 1. Max energy is fixed at 999» were added in Update 4.2.0, along with Airbender.
- At that time, Airbender NPC wouldn’t spawn, so players could not obtain these conditions normally. This was fixed in the next update, which also greatly increased the occurrence rate of the Airbender NPC for a short time.
- The Deja Vu condition was added in version 4.2.0 with other 6 new conditions. At that time, bringing this condition into the game again may lead to changes in the scene and monster layout, but the events encountered in the treasure chest room/special room remain unchanged; It may also be that the scene and monster layout remain unchanged, but the events encountered in the treasure chest room/special room change.
- When both Deja Vu and Config Error condition exist, players may encounter different monster positions.
- When players have Config Error condition,they may encounter relic hunters or other no-in-Neo-Isle-monsters in pirate support ships in Neo Isle biome. This may be a bug caused by the monsters on the pirate ship must be different’s limit is contradiction to this condition.
Objects | |
---|---|
Living Room | Book Pile — Pet Food — Plant — TV — Safe — Fish Tank — Task Board — Beverage Vending Machine — Email — Lucky Cat |
Garden | Magic Well — Training Dummy |
Workshop | Forge Table — Redeem Machine |
Magic Area | Matrix Portal — Ancient Portal — Holy Statue |
Level Mode | Chests — Offering Pool — Reforging Furnace — Resetting Furnace — Water Dispenser — Vending Machines — Portals — Statues — Wishing Well — Signs — Claw Fun — Cage — New Year DinnerCNY |
Лагает соул кнайт что делать
Содержание
Список багов [ ]
Баг со сменой уровня [ ]
Если в начале биома вы выйдете из забега и снова зайдёте, то этаж может создаться заново вплоть до смены биома. Является одним из самых используемых багов.
Баг с неправильным расположением частиц [ ]
Баг с замороженными/оглушенными врагами [ ]
Замороженные / оглушенные враги (Ведьма, Большой Скелет) во время своих стремительных атак могут не оглушиться/заморозиться. При этом их атаки будут наносить урон.
Баг с «вылетающими» врагами [ ]
Баг с атакующими мертвецами [ ]
Иногда враги и боссы все еще могут атаковать после того, как их убили (однако они не могут быть повреждены или быть целью). Например, убийство во время средней атаки Великого Мага может заставить его продолжать распылять пули (которые могут нанести урон) даже после его смерти. Большой скелет может продолжать атаковать игрока и наносить урон. Это также видно на примере Рождественской Энт с атакой самонаводящихся пуль, где она не покажет свой мертвый спрайт, пока не закончится. Обычно это исправляется после окончания атаки.
Баг с неправильным прицелом турелей [ ]
Баг с Огромным топором [ ]
Баг со спутниками [ ]
Иногда последователи могут выйти из комнаты за барьеры. Враги все еще могут захватить их, и они также попытаются атаковать через барьеры. Чаще всего они могут быть заперты за пределами комнаты после входа игрока.
Баг с застреванием в стене [ ]
Баг со спрятанными сундуками [ ]
После зачистки комнаты сундуки могут быть найдены за блоками/структурами (редко они также могут быть на одной площади).
Баг с закрытыми комнатами в Мультиплеере [ ]
Лаг может заставить игроков покинуть границы комнаты/выйти из комнаты или войти в комнату, но не быть запертым (все враги не будут атаковать и не будут получать урон). Последнее также может случаться редко в одиночной игре и обычно исправляется, когда приближается к другому входу в комнату.
Баг с анимацией [ ]
Это происходит в разных версиях. Иногда, если персонаж (боссы, а иногда и спутники) умирает, спрайт не превращается в спрайт умершего, не перемещается и не атакует. В некоторых других случаях спрайт может быть белым. В случае с боссами причина появления спрайта, по-видимому, заключается в том, что вы убили босса примерно в тот же момент, когда босс подвергается анимации для атаки, что приводит в замешательство игру таким образом, что он не знает, какой спрайт использовать, и использует вместо этого по умолчанию. Это стало намного реже с версии 2.5.5, чем было раньше, но все еще работает.
Баг с застреванием врагов [ ]
Начиная с версии 1.7.9, иногда враги (как правило, те, которые остаются неизменными при жизни) появляются внутри или застревают в блоке или стене. Если враг, который застрял, способен двигаться, он может выйти без проблем. В 2.5.5 они обычно застревают в углах графики, вероятно, потому что они новы и мешают шаблонам появления врага.
Баг с неубиваемыми врагами [ ]
Иногда, играя в многопользовательском режиме, враги могут стать полностью невосприимчивыми ко всему входящему урону и медленно скользить к стенам. Также вы можете подтолкнуть их в этом состоянии, хотя это не поможет вообще. Если вам повезет, игра может остаться нормальной, и вы сможете снова убивать врагов.
Баг с блокированием оружия [ ]
В некоторых случаях это приведет к блокировке сундуков для одного игрока.
Баг с челленджами [ ]
Баг с лазером босса [ ]
Баг с виолой семицветной [ ]
Если какой-либо игрок, кроме хоста в многопользовательской игре, использует Виолу семицветную, баффы будут отображаться соответственно на их экране, но не на экране хоста, так как хост не имеет положительного эффекта от растения. Поскольку только хозяин может выбирать баффы, это означает, что другие игроки не смогут получить преимущества от Виолы семицветной. Из-за задержки баффы могут появляться на всех уровнях на экранах гостей, даже если у них нет Виолы семицветной.
Баг с Бумерангом [ ]
Баг с именами оружий [ ]
Баг с Тетрадью смерти [ ]
Баг с 3 оружиями [ ]
Баг с ломаными сертификатами [ ]
По какой-то причине после того, как все предметы в Жилой комнате были разблокированы, значок, который обычно показывает, где будет достигнут следующий предмет, будет отображаться в 0-0 во время показа сертификата о завершении игры. Это исчезает, когда вы покидаете сертификат об окончании игры. Это также происходит после проигрыша в игре, но значок коробки отображается только до того, как вы нажмете кнопку «Играть» внизу, чтобы увидеть результаты запуска.
Баг с паузой [ ]
Для этого бага перейдите на доску заданий и взаимодействуйте с ней, чтобы увидеть ваши текущие задачи и задачи. Затем выйдите из игры, вернувшись на домашнюю страницу своего телефона, что заставит игру остановиться, снова войдите в игру и выйдите из доски заданий. Теперь вы сможете двигаться, находясь в меню паузы. Тем не менее, вы не можете сделать что-нибудь еще.
Баг со статуей берсерка [ ]
При вызове скелетов с помощью Посоха скелета при использовании 2 способности скелеты могут выглядеть слегка наклонными.
Баг с [ ]
Баг с невидимыми Привидениями [ ]
Привидения способны оставаться невидимыми в замороженном состоянии, несмотря на то, что заморозка обычно не дает врагам ничего делать. Это оставляет пустые кристаллы позади, которые не могут быть повреждены или нацелены. Призраки все еще не могут двигаться в этом состоянии. Вероятно, это связано с тем, что невидимость спланирована для срабатывания после атаки Призрака, поэтому не считается действием и может быть выполнена во время остановки, если Призрак смог атаковать до замораживания.
Баг с неотцентроваными спрайтами [ ]
Баг с револьверами [ ]
Баг с способностью вампира [ ]
Использование умения Вампира за пределами комнаты, полной врагов, не нанесет урона, но восстановит здоровье. Таким образом, вы можете начинать каждый бой с полной шкалой здоровья и навыком, готовым, если вы ждете перезарядки.
Баг с Лозой [ ]
Баг с двумя наёмниками [ ]
Есть баг, что если из клетки выпадает наёмник, то в комнате с восклицательным знаком можно будет нанять ещё одного. Однако разработчики всё продумали, и при переходе в другую комнату один из наёмников исчезает.
Баг с нунчаками [ ]
Баг с «Живыми мертвецами» [ ]
Баг с прыжком за стену и берсерком [ ]
Soul Knight Glitch Setup- Leap out of the Cellar (2.7.0)
Как перепрыгнуть через стену.
Баг с выходом из забега и избежанием смерти [ ]
С версии 2.9.0 и в последующих версиях, если выйти после смерти, то в меню кнопка с режимом не появится. Но если нажать на кнопку «Новая игра» и выйти, то появится кнопка с вашим забегом, где вы умерли. Нужно нажать на нее, и вы вернётесь в забег без зачисления возрождения.
Баг с бесплатным получением донатных персонажей [ ]
Чтобы бесплатно получить Паладина, Инженера, Оборотня, Вампира и Друида, надо скачать версию 1.7.8 и зайти в игру. После этого надо нажать на любого из них, нажать на кнопку доната и сразу отменить его.
Недоработка с цитатами в Секретной комнате [ ]
В секретной комате Кошка плюс говорит про то, что навык Оборотня скоро будет, хотя его уже добавили в обновлении 2.5.0.
Баг с пропастью между проходами [ ]
Иногда между проходами в комнаты могут быть пропасти. Наглядно этот баг можно увидеть на видео.
Баги в режиме «Мультиплеер» [ ]
Баг с режимами [ ]
Баг с воскрешением [ ]
Если вы используете умение Разбойника или выбиваетесь из диапазона возрождения во время оживления, вы можете оживить своих товарищей по команде, передвигаясь (без необходимости стоять в теле вашего партнера).
Баг с передвижными трупами [ ]
Часто мёртвые союзники продолжают двигаться и могут сбрасывать стрельбу.
Баг с потерей игрока в параллельном лобби [ ]
Некоторые игроки после игры в убойном режиме навсегда теряют играть в кооперативе. При подключении к мультиплееру, и входе в комнату, они окажутся в одиночном режиме.
Баг с невозможностью подключиться в режиме охоты на боссов [ ]
После серии охоты на боссов из 3 боёв. Некоторые игроки не смогут подключится в следующие дни, так как будет выдавать ошибку «не хватает перьев». Тем не менее перья может тратить только хост.
Баг с покупкой вещей в колодце желаний [ ]
Один игрок теряет возможность подносить пожертвования колодцу желаний или брать из него выпавшие вещи.
Баг с входом комнату [ ]
Когда игрок входит в комнату, другой игрок может остаться за стеной и не телепортироваться в гущу сражения.
Источник
почему лагает soul knight на телефоне
Почему лагает soul knight на телефоне
Краткое описание:
Совершенно новый взгляд на столь популярный жанр как пиксельные шутеры.
Использование модификаций игры пользователи осуществляют на свой страх и риск. Жалобы, связанные с игры после применения модификаций, рассматриваться не будут.
Бэкап на 2.3.5 Soul Knight (Пост Cpt.Who #91200856)
Открыты персонажи, много денег: Soul Knight (Пост 1BlueReei1 #58736536)
Бекап для версии 1.3.3, всё прилагается: Soul Knight (Пост 3asheJInPocTo #62787423)
Бекап для версии 1.3.5, открыты все персонажи, 0 джемс: com.ChillyRoom.DungeonShooter-20170717-194958.tar.gz ( 34,33 МБ )
эффекты статуй:
Статуя Рыцаря: Призыв рыцаря-последователя на 30 секунд. У вас может быть до 3 активных, но только на короткое время.
Статуя Волшебника : Выстреливает до 8 самонаводящихся волшебных
сфер в каждом направлении.
Статуя Священника : Создаёт зону перезарядки энергии в течение 4 секунд, которая восстанавливает 8 энергии в секунду.
Статуя вора : Крадет 1
золото у врага (ов) в пределах области, нанося 1-2 повреждения.
Статуя Эльфа : Испускает волну вокруг игрока, которая препятствует атакам врагов в течение нескольких секунд, нанося 1-2 повреждения.
Статуя Ассасина : Бросает 3 проникающих лезвия перед игроком, наносящие 4 повреждения каждый, с очень быстрой перезарядкой. (Работает с перком Точности)
Немного о начальных бонусах:Soul Knight (Пост Tiesto4Life #61754761)
В комнате выбора героев есть множество полезных предметов, с помощью которых можно, например, увеличить начальные навыки героя. В обмен на кристаллы, конечно. Для взаимодействия с предметом нужно выбрать героя, подойти к предмету и тапнуть кнопку стрельбы (меняется на «взаимодействие» при подходе к предмету). Поднятие характеристики на 1 стоит 500 кристаллов, последующие уровни потребуют на 500 кристаллов больше. Список предметов по часовой стрелке от выхода в боевую зону:
Статуя Волшебника : В последнем обновлении немного переделали. Теперь стреляет на 180 градусов вперёд (т.е. на половину круга, а не на весь).
Статуя Эльфа : Не совсем согласен с приведённой трактовкой. На моём опыте она просто отталкивает врагов. На их атаки это практически не сказывается (я говорю про дальние атаки, а не ближнего боя).
Статуя Ассасина : А у этой статуи есть интересный эффект: клинки (или иглы), что он кидает, считаются атакой. Это тоже надо учитывать, т.к. при использовании рыцарем количество клинков (игл) увеличивается. В то же время, если использовать на ассасине, то приходится успевать наносить его атаку до того, как клинки по кому-нибудь попадут. Иначе его абилка просто прогорает.
Почему лагает soul knight на телефоне
Краткое описание:
Совершенно новый взгляд на столь популярный жанр как пиксельные шутеры.
Использование модификаций игры пользователи осуществляют на свой страх и риск. Жалобы, связанные с игры после применения модификаций, рассматриваться не будут.
Бэкап на 2.3.5 Soul Knight (Пост Cpt.Who #91200856)
Открыты персонажи, много денег: Soul Knight (Пост 1BlueReei1 #58736536)
Бекап для версии 1.3.3, всё прилагается: Soul Knight (Пост 3asheJInPocTo #62787423)
Бекап для версии 1.3.5, открыты все персонажи, 0 джемс: com.ChillyRoom.DungeonShooter-20170717-194958.tar.gz ( 34,33 МБ )
эффекты статуй:
Статуя Рыцаря: Призыв рыцаря-последователя на 30 секунд. У вас может быть до 3 активных, но только на короткое время.
Статуя Волшебника : Выстреливает до 8 самонаводящихся волшебных
сфер в каждом направлении.
Статуя Священника : Создаёт зону перезарядки энергии в течение 4 секунд, которая восстанавливает 8 энергии в секунду.
Статуя вора : Крадет 1
золото у врага (ов) в пределах области, нанося 1-2 повреждения.
Статуя Эльфа : Испускает волну вокруг игрока, которая препятствует атакам врагов в течение нескольких секунд, нанося 1-2 повреждения.
Статуя Ассасина : Бросает 3 проникающих лезвия перед игроком, наносящие 4 повреждения каждый, с очень быстрой перезарядкой. (Работает с перком Точности)
Немного о начальных бонусах:Soul Knight (Пост Tiesto4Life #61754761)
В комнате выбора героев есть множество полезных предметов, с помощью которых можно, например, увеличить начальные навыки героя. В обмен на кристаллы, конечно. Для взаимодействия с предметом нужно выбрать героя, подойти к предмету и тапнуть кнопку стрельбы (меняется на «взаимодействие» при подходе к предмету). Поднятие характеристики на 1 стоит 500 кристаллов, последующие уровни потребуют на 500 кристаллов больше. Список предметов по часовой стрелке от выхода в боевую зону:
Статуя Волшебника : В последнем обновлении немного переделали. Теперь стреляет на 180 градусов вперёд (т.е. на половину круга, а не на весь).
Статуя Эльфа : Не совсем согласен с приведённой трактовкой. На моём опыте она просто отталкивает врагов. На их атаки это практически не сказывается (я говорю про дальние атаки, а не ближнего боя).
Статуя Ассасина : А у этой статуи есть интересный эффект: клинки (или иглы), что он кидает, считаются атакой. Это тоже надо учитывать, т.к. при использовании рыцарем количество клинков (игл) увеличивается. В то же время, если использовать на ассасине, то приходится успевать наносить его атаку до того, как клинки по кому-нибудь попадут. Иначе его абилка просто прогорает.
Почему Soul Knight Лагает и Как этого Избежать? 😬📶
Показувати елементи керування програвачем
КОМЕНТАРІ • 184
Сорян но видео Без полезное по сколько те способы борьбы с лагами которые ты перечислил не сработали
Как сделать так чтобы не лагало на 70 волне в портале🤣
Я просто играю в режиме полëта
Это бред. Когда я играю с вай фаем всё окей, только мини мини фризы изза слабого телефона. А когда играю без интернета-каждые несколько секунд игра зависает на 3 секунды, вообще невозможно играть
думал найти ответ на вопрос с вот этим секундным стоянием, но у автора оно тоже есть. Этот лаг фиксится подключением к вайфаю, но знаете, что происходит потом? Загрузка рекламы в кеш телефона, я балдею
У меня наоборот без интернета лагает
У меня зависает каждые 9 секунд.
У меня наоборот. Когда я с интернетом захожу, то у меня игра не лагает. Я могу зайти в игру с интернетом и его выключить, но без интернета и без лагов в игру не поиграть.
Как получить такого панду?
У меня тел тянет игры с ПК а эта сама себя не вывозит походу так всё время у меня 60 ФПС
У мегя сначала все ок, потом 5 минут играю, начинает лагать и перестает отвечать, придется выключать,что делать?
У меня вопше вылетает пж помоги
Им походу насрать на лаги
Это видео вышло месяц назвд но я напишу 2 способ помог мне новый телеф купили думаю что за фигня лвгает а тут прочто спасибо по братски
И где тут убрать лаги
Hello World а почему так тихо разговариваешь ничего не слышно говори пожалуйста чуть по громче)
п.с. это не замечание лол)
Это из-за сранных пуль. Миллион пуль.
Можно будет у вас взять интервью?типо почему вы решили сделать канал и т.д.,людям будет интересно),выздоравливай))
@Hello World вау столько в игре добился и сам вот кем я буду воспользоваться
У соул кнайта оптимизация нормальная!У моего друга Honor 4a и у него не лагает соул кнайт!А насчёт онлайн геймов,использую 4g
У меня одного наверно так лагает что я даже в лобби не могу нормально двигаться. =(
Какой должен быть телефон чтобы лагал соул кнайт?
у тя лагает на болоте?
Блин,проблема в том что приложение лагает а не телефон и не вай фай, это сама игра после обновы такая
@Tima Put Это правильно 👍
@Kirill Demidenko поздравляю,у меня телефон не мощный и поэтому я постоянно убираю кеш
@Tima Put Я только что кеш с помощью CCleaner удалил (15 гигов, между прочим) и лагать перестало. Ну не удивительно, ведь не чистил с марта)
@Kirill Demidenko тоже лагает?
@Kirill Demidenko а без интернета когда заходишь?
Кст ворлдус вот смотри у меня есть скин но бойца нет чисто теоретически я могу играть на скине и вкачивать его?
Привет а где надо разместить аквариум скажи пж :/
Я довно не играл просто 😐
В лобби, в правом нижнем углу
У меня вообще дико тормозит локация «Болото», и я не могу нормально её проходить, хотя остальные локации у меня вообще не лагают, как думаешь с чем это связано?
Знаю вопрос не по теме, но скажи пж. Когда я скрафчу способность берсерка на столе конструктора(удар сверху) я получу его самого?
Привет, у меня был к тебе вопрос, я вот решил прокачать разбойника до макса, и 2 активку взял, это хороший выбор, или зря?
Ну, вторая больше подходит для спидранов, а в основном очень популярна именно первая ульта, т.к. чем больше перекатываешься, тем ты не уязвимее, я думаю выбор уж точно не плохой, у меня самого есть вторая ульта
Почему у меня игра не лагает?
прочитай мой коммент вопрос как прлочить достиженийе секртный детиктив
но я думаю жто лаги на да попросить у разробочиков или перезапистить сол
У тебя какой телефон
Это с первой ультой
Я нашел баг за разбойника с помощью статуи берсерка и карамельного боярышника когда ультуеш почему-то дальность атаки увеличивается с каждым кувырком с статуей
Нужно включить 4× MSAA
@DeVY TSSS да, в настройках телефона, сначало зайди О Телефоне, потом кликаеш на Версия MIUI, и стаёш Разработчиком, потом заходиш в Для Разработчиков, и ищешь Включить 4×MSAA
А у меня не лагает 😎
Можно выключить вибрации телефона в паузе игры на нулевой уровень
Одна из причин, это перенагружение хитбоксами, к примеру, если хитбоксов слишком много, это лёгкий примеря в режме начало, начинает дико лагать, от колличества пикселей, хитбоксов, телефон перенагружен всем этим просто. Даже сервера игр вряд ли держат это, вот почему ещё мультиплеер плоо работает, это простая причина!
Интересный факт: если ударить салют в лобби рыбой то салют взорвётся!
Если ударить рыбой фейерверк именно взорвётся а не устроит салют.
1:этот баг исправят разрабы 2:у меня айфон 5с если что
У меня лагает Соул найт тогда когда я захожу с интернетом, и на 10% или меньше процентов заряда.
Почему Soul Knight Лагает и Как этого Избежать? 😬📶
Показать панель управления
Комментарии • 184
Сорян но видео Без полезное по сколько те способы борьбы с лагами которые ты перечислил не сработали
Как сделать так чтобы не лагало на 70 волне в портале🤣
Я просто играю в режиме полëта
Это бред. Когда я играю с вай фаем всё окей, только мини мини фризы изза слабого телефона. А когда играю без интернета-каждые несколько секунд игра зависает на 3 секунды, вообще невозможно играть
думал найти ответ на вопрос с вот этим секундным стоянием, но у автора оно тоже есть. Этот лаг фиксится подключением к вайфаю, но знаете, что происходит потом? Загрузка рекламы в кеш телефона, я балдею
У меня наоборот без интернета лагает
У меня зависает каждые 9 секунд.
У меня наоборот. Когда я с интернетом захожу, то у меня игра не лагает. Я могу зайти в игру с интернетом и его выключить, но без интернета и без лагов в игру не поиграть.
Как получить такого панду?
У меня тел тянет игры с ПК а эта сама себя не вывозит походу так всё время у меня 60 ФПС
У мегя сначала все ок, потом 5 минут играю, начинает лагать и перестает отвечать, придется выключать,что делать?
У меня вопше вылетает пж помоги
Им походу насрать на лаги
Это видео вышло месяц назвд но я напишу 2 способ помог мне новый телеф купили думаю что за фигня лвгает а тут прочто спасибо по братски
И где тут убрать лаги
Hello World а почему так тихо разговариваешь ничего не слышно говори пожалуйста чуть по громче)
п.с. это не замечание лол)
Это из-за сранных пуль. Миллион пуль.
Можно будет у вас взять интервью?типо почему вы решили сделать канал и т.д.,людям будет интересно),выздоравливай))
@Hello World вау столько в игре добился и сам вот кем я буду воспользоваться
У соул кнайта оптимизация нормальная!У моего друга Honor 4a и у него не лагает соул кнайт!А насчёт онлайн геймов,использую 4g
У меня одного наверно так лагает что я даже в лобби не могу нормально двигаться. =(
Какой должен быть телефон чтобы лагал соул кнайт?
у тя лагает на болоте?
Блин,проблема в том что приложение лагает а не телефон и не вай фай, это сама игра после обновы такая
@Tima Put Это правильно 👍
@Kirill Demidenko поздравляю,у меня телефон не мощный и поэтому я постоянно убираю кеш
@Tima Put Я только что кеш с помощью CCleaner удалил (15 гигов, между прочим) и лагать перестало. Ну не удивительно, ведь не чистил с марта)
@Kirill Demidenko тоже лагает?
@Kirill Demidenko а без интернета когда заходишь?
Кст ворлдус вот смотри у меня есть скин но бойца нет чисто теоретически я могу играть на скине и вкачивать его?
Привет а где надо разместить аквариум скажи пж :/
Я довно не играл просто 😐
В лобби, в правом нижнем углу
У меня вообще дико тормозит локация «Болото», и я не могу нормально её проходить, хотя остальные локации у меня вообще не лагают, как думаешь с чем это связано?
Знаю вопрос не по теме, но скажи пж. Когда я скрафчу способность берсерка на столе конструктора(удар сверху) я получу его самого?
Привет, у меня был к тебе вопрос, я вот решил прокачать разбойника до макса, и 2 активку взял, это хороший выбор, или зря?
Ну, вторая больше подходит для спидранов, а в основном очень популярна именно первая ульта, т.к. чем больше перекатываешься, тем ты не уязвимее, я думаю выбор уж точно не плохой, у меня самого есть вторая ульта
Почему у меня игра не лагает?
прочитай мой коммент вопрос как прлочить достиженийе секртный детиктив
но я думаю жто лаги на да попросить у разробочиков или перезапистить сол
У тебя какой телефон
Это с первой ультой
Я нашел баг за разбойника с помощью статуи берсерка и карамельного боярышника когда ультуеш почему-то дальность атаки увеличивается с каждым кувырком с статуей
Нужно включить 4× MSAA
@DeVY TSSS да, в настройках телефона, сначало зайди О Телефоне, потом кликаеш на Версия MIUI, и стаёш Разработчиком, потом заходиш в Для Разработчиков, и ищешь Включить 4×MSAA
А у меня не лагает 😎
Можно выключить вибрации телефона в паузе игры на нулевой уровень
Одна из причин, это перенагружение хитбоксами, к примеру, если хитбоксов слишком много, это лёгкий примеря в режме начало, начинает дико лагать, от колличества пикселей, хитбоксов, телефон перенагружен всем этим просто. Даже сервера игр вряд ли держат это, вот почему ещё мультиплеер плоо работает, это простая причина!
Интересный факт: если ударить салют в лобби рыбой то салют взорвётся!
Если ударить рыбой фейерверк именно взорвётся а не устроит салют.
1:этот баг исправят разрабы 2:у меня айфон 5с если что
У меня лагает Соул найт тогда когда я захожу с интернетом, и на 10% или меньше процентов заряда.
Источник
r/SoulKnight
A game available on the Google Play Store Apple and App Store for free, as well as the Nintendo Switch!
Soul Knight is an action Rogue-like/Bullet-hell dungeon course played using different in game classes while traversing levels increasing in difficulty.
Visit https://www.reddit.com/r/SoulKnight/about/wiki/main for resources!
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Гость спросил 23.12.2017 18:41
перейти к ответам (2)
У меня:
такой же вопрос / проблема!
другой вопрос / проблема…
Zoy21rus
30.12.2017 18:47
причин может быть несколько. во первых попробуйте переустановить игру. во вторых проверьте свое устройство на поддержание требований игры. не туда дорога к нам дорогу принял дорогу туда, зайдёт ночами не слушают с которой стороны было. За грибами потому что она рассказывала но надо так до хутора в дальнейшем говорят что давайте сегодня будем тебе сегодня через ворота.в случае если ваши попытки не увенчались успехом советую обратится в службу технической поддержки. сделать это можно посетив сайт игры.
Какой тип игр по истине ваш? Психологический тест
natalie1038
04.01.2022 15:19
Доброго времени суток. Если у вас возникли проблемы с запуском игры Soul Knight, для начала вы можете попробовать сами решить эту проблему, воспользовавшись несколькими способами. Первым делом попробуйте переустановить игру с файла, но при установке посмотрите, есть ли ограничения для этой игры или наоборот какие-то требования. Но если и это не поможет, то вам стоит обратиться за помощью на официальный сайт игры и написать в поддержку.
Please click on the listed problem to see the solution.
1. Cloud Save
Q: How can I cloud save? (Android)?
Please refer to Soul Knight Cloud Save Manual for Android Users. The only supported way to back up your game data is via the in-game cloud save feature, where you need to upload your local save data to the cloud MANUALLY. Simply logging into Google Play Games will NOT auto-save your progress. Tapping on the Facebook button on the main screen will NOT «link your game account with Facebook» either.
Not helpful
Q. Which login should I use? Google or ChillyRoom account??
* If you have cloud saved your data before v4.2.5 (released on 2022/09/14), please log in with Google account. We will migrate your cloud save data to ChillyRoom’s game server.
* If your phone does not have Google services, you can enter the game by logging into the ChillyRoom account.
If you choose to sign in with Google, please make sure that you use the same Google account or Apple ID every time you log into the game. The same applies if you choose the ChillyRoom account in the first place. If you switch accounts, you won’t be able to upload your local save to the cloud.
Not helpful
Q. When I try to sign up for a ChillyRoom account, I get a message that says «The account already exists». But I don’t remember signing up for one in Soul Knight.
You have already registered one account, possibly in Otherworld Legends or We Happy Restaurant. If you don’t remember the password, you can always reset it by tapping the «Forgot password» button on the login window.
Not helpful
Q. If I have already saved to Google before the migration, can I still sign up for a ChillyRoom account?
Yes, but after you log into your ChillyRoom account, make sure that you bind it with your Google account BEFORE you cloud save. Otherwise, your save data in Google cloud can’t be migrated to the server of ChillyRoom.
Not helpful
Q. I have changed my phone from iPhone to Android? Can I transfer my save data?
No. The Android version and the iOS version have completely different account systems and data structures. Game data can’t be migrated between Android and iOS.
Not helpful
Q. Can I share save data between different accounts?
Q. I have deleted the game/factory reset my phone/changed my device. How can I restore my game data after that?
If you have never cloud saved before, there is no way for us to recover your lost data for you. App reinstall, factory reset, and device change are all system-level operations that can wipe all the app data clean. Soul Knight does not auto-back up your data. You need to manually save it to the cloud from time to time to prevent unexpected data loss.
1. I have cloud saved before.
Log into the same account that you used to cloud save. When the cloud save bar shows your save data, tap on Download Progress.
2. I have NEVER cloud saved before.
Your game data cannot be restored. It has been erased from your device. And since you have never cloud saved, there is no backup of it in our server either.
But non-consumable in-app purchases (heroes, skills, etc. that are unlocked with real money) can be restored.
Not helpful
Q. I am pretty sure I have uploaded my save to the cloud. But nothing appears on the cloud save bar.
If that is the case, please contact our customer service and send us the below information:
• Where do you download the app
• and all the possible accounts you have once used
• and a screenshot of your Account Info (tap on the smiley face icon)
Not helpful
Q. What should I do if I get the message that says «The save data does not belong to the current account»?
● Check if you have changed your account. If the save data has been uploaded to one cloud save account, you cannot upload it again to another one.
● Check if you have updated your game via a different app marketplace. If you’ve uploaded save data on the app downloaded from app marketplace A, you can’t upload the same data on the app updated/downloaded from app marketplace B.
Not helpful
Q. What should I do if I get the message that says «Please retry after X days.» when I try to cloud save?
You have to wait for X days. There is no other way to skip the waiting. For more information, please refer to Cloud Save Limitation.
Not helpful
Q. Why is my account banned?
Your account has shown firm evidence of hacking or cheating. It will be permanently banned. An account banned for cheating will not be unbanned under any circumstances. Please do not share your account information with anyone. You will be solely responsible for all consequences including the account ban.
Not helpful
2.In-App Purchase
Q. I have made an in-app purchase. But it is still locked in my game. When I tap on it, an error message pops up and says that I have already owned the item.
If you made the purchase less than 24 hours ago, please wait 24 hours and see if you can receive it by tomorrow. If you have waited for more than 24 hours but less than 48 hours, but you never receive the item, please immediately request a refund on Google Play:
Request a refund on Google Play
If your refund request is later rejected by Google Play, please send us the Google Play purchase receipt and we will move forward on our side. Please note that we need the receipt that has the order number starting with «GPA». The receipt should look like this:
Here is the guide from Google on how to find your receipt:
Understand your Google Store charges and receipts
Not helpful
Q. How do I request a refund if I am an iOS user?
Please click «Report a Problem» on your Apple receipt and file a refund request for Apple.
Not helpful
Q. I made a purchase by accident. Can I get a refund?
Once an item is sold and received, we don’t refund it in most cases. Thank you for your understanding.
Not helpful
Q. I can’t find or use my non-consumable in-app purchases.
As long as your purchased item is something other than consumables like gems and Fish Chips, then yes, it can be restored.
To restore purchases on Android:
If you hope to restore all paid products, on the main screen, tap on the gear button, and then tap on the green shopping cart button.
If you hope to restore a specific product, please tap on the BUY button under the paid product you had before to try to repurchase. You won’t be charged again but, in the process, the restore will happen. For other purchases, the process is the same.
To restore purchases on iOS:
On the main screen, tap on the gear button, and then tap on the green shopping cart button.
NOTICE: If you log into a ChillyRoom account that can’t be bound with any Google account, you won’t be able to have your non-consumables restored because we can’t verify which Google account made the purchase earlier.
Not helpful
3.Game
Q. I can’t download the game from Play Store.
Here is the guide from Google on how to troubleshoot the issue:
Fix problems downloading apps from the Play Store
You can try switching to another internet connection, restarting Play Store and phone, clearing cache, and clearing the data of Play Store (NOT THE GAME APP ITSELF just the Play Store).
Not helpful
Q. What are the minimum specs of the device for the game to run smoothly?
This page or section is a stub or under some heavy editing due to a recent update. You can help out by filling in information and adding links and images.
You can find other pages that need editing here and here. |
Multiplayer (also known as LAN Co-op and Online Co-op) is a gameplay mode where the player can play with other people. Up to 4 people can play with each other in the same game. This mode can be accessed from the starting screen.
Starting Multiplayer
- One person needs to be the host. They press the «Host game» button, then decide the room name («SoulKnight» by default). They will then be presented with three checkboxes that can be checked and unchecked freely; if checked, the first enables Badass Mode, the second enables Boss Rush Mode (only available if the host has unlocked the mode and has any Feathers of Valkyrie) and the third enables challenge conditions (random ones are picked every time conditions are enabled, allowing the players to search for the ones they want. These are always different from the ones on the host’s Task Board). Then, they can confirm their settings, after which they will be sent to the Living Room. Once they are done in the Living Room, the host may enter the door to initialize the game.
- Other people should first connect to the same Wi-Fi (or a hotspot created by the host), go to the «Join game» section of Multiplayer and choose the corresponding game to join. After joining the game, they will be sent to the Living Room. Once they reach the Living Room door, joining the game is completed. Guests can only enter said door after the host does.
- The door, instead of the swords clashing image indicating battle, will have a moving image of two devices connected, symbolizing that going in means the player will connect to the others’ devices.
- All participants can roam freely in the Living Room before they enter the game and try to get any weapon or other possible items from the Garden and Workshop or forge weapons in the Forge Table like in a single player game. The chest next to the door will spawn all of the rings instead of a weapon. The only things they can’t do is interact with the Task Board, Badass Travel, Season Travel, the Valkyrie, the Drillmaster or the Ancient Portal – they’ll react «Come next time when you play solo.»
- The Officer has the exclamation mark that usually indicates the player has completed a challenge or wanted task, but he does nothing in multiplayer.
- When the player is ready, enter the door and the player will arrive in the waiting room. Players in this room can practice freely on a Training Dummy until the host starts the game. All players will restore energy constantly while in the room, similar to the effect of the «Infinite energy» condition. Rings cannot be used in this room.
- There are four large screens on the wall of the room. If any player is in the Living Room but not ready yet, it’ll show their skin on a monitor, and if they’re ready, the corresponding screen will show the player with «READY» beneath the image. The player will also appear in the waiting room. Otherwise, the monitor only shows noise.
- When at least two players are ready, the host can start the game by pressing a button with the play icon on it.
- If a run has been interrupted and the players want to resume the game, they need to use the «Last game» button at the title screen. The host can continue the game if at least one player has returned.
Playing Multiplayer
In Multiplayer mode, many factors of gameplay change, such as:
- Chests can be larger than normal. These chests require some players to stand on separate buttons at the same time to open. These chests will give more than one weapon, depending on the number of buttons.
- For example, in a game with 3 players, chests may have 2 or 3 buttons while giving 2 or 3 weapons accordingly.
- Shops may contain more items (big shops can contain up to 6).
- Champion rooms come with more reward chests (one for each player).
- Gold, energy orbs and materials are separated for each player. Only those for the players’ character are visible.
- All players can contribute coins to Wishing Wells (the cap remains at 50), and any payout that is not a weapon or potion can be collected by all players. However, only one player can take an item from the selection provided in Turret Rooms.
- If a blueprint that appears is one that a player has already collected, it will become either another blueprint or a random item for that player.
- Developed weapons and armor mounts can appear randomly even if none of the players have developed them.
- This also works for regular Mounts, which can appear even if the player doesn’t have the right achievement.
- Buffs that are chosen will apply to every player. Only the host is able to choose the Buffs.
- Buffs on fully-upgraded characters will also apply to all other players, even if they may be different for each character used. Buffs that anyone comes with will not show up in the choices.
- For example, if a game starts with a fully-upgraded Knight and a fully-upgraded Wizard, the Knight will also benefit from the Wizard’s Elemental Buff, and the Wizard will also benefit from the Knight’s Strong Shield Buff.
- Character-exclusive Buffs are not shared.
- Buffs on fully-upgraded characters will also apply to all other players, even if they may be different for each character used. Buffs that anyone comes with will not show up in the choices.
- Characters found at the start of each level can still only be interacted with by players that have unlocked them, even if one player has unlocked them but another has not.
- Only the host can obtain drinks from the Beverage Vending Machine, and the drink given will only apply to them despite being visible in the pause screen for all players. The only exception is Tea, as all players share Buffs. Drinks purchased from the Waiter during the game will be given to all players regardless of who purchased the drink.
- Each Statue can be worshipped once by every player. Statue effects are independent for each player.
- Each player has a panel on the left of the screen showing health and energy bars for other players. Armor is not displayed. The host will also have an option to kick players from the game here, but only while in the waiting room.
- Players can revive each other if someone dies. The person who had died cannot do anything until another player revives them.
- In order to revive another player, move to that player and interact with them. The player must then remain next to the downed player until their life bar has been fully refilled (the progress of revival is shown in green) and the player is revived. It takes 5 seconds to revive a player. The player can use skills and move in a very small area around the other player while reviving, but they cannot attack with weapons. The revival attempt will be canceled if they move away during the process.
- The other players will be automatically revived once someone enters the portal to the next level.
- A revived player will be restored with 1 health, full armor, full energy, and be granted a 2-second invincibility shield. There is no limit on how many times a player can be revived.
- The game is over when all players are down.
- However, if the «You can revive twice» condition is active, the first time all players fall down, they will have the option to revive everyone.
- In order to revive another player, move to that player and interact with them. The player must then remain next to the downed player until their life bar has been fully refilled (the progress of revival is shown in green) and the player is revived. It takes 5 seconds to revive a player. The player can use skills and move in a very small area around the other player while reviving, but they cannot attack with weapons. The revival attempt will be canceled if they move away during the process.
- If a player enters a new room with enemies (thus making them aggressive), all other players will be forced to warp to that player to deal with the enemies together.
- Enemy rooms are given a «start» animation of 1 second to let players get ready, during which enemies cannot take damage.
- This also happens in Turret Rooms, where all players will warp to where the chosen item used to be.
- All enemies have increased health. Every extra player will cause a 50% increase in enemy health, up to 250% of the basic value in a 4-play game.
- Enemies will spawn more frequently. The more players in-game, the more enemies spawn.
- The portal to the next floor can be interacted with by any player. Once a player has done so, a 15-second timer will appear on-screen and the other players are presented with the options «Wait for me» and «Next level». The player who interacted with the portal can choose to cancel the action, which will stop the timer. If all players select «Next level», everyone will be taken to the next floor automatically.
- The number of players who have selected «Next level» is shown at the bottom of the screen as x/# of total players. Even if no players choose to advance, everyone will be forcibly taken to the next floor once the timer reaches 0.
- Selecting the option «Wait for me» will cause the player to send a stopwatch emoji, with no other effect.
- The number of players who have selected «Next level» is shown at the bottom of the screen as x/# of total players. Even if no players choose to advance, everyone will be forcibly taken to the next floor once the timer reaches 0.
Weekly Challenges
Since Update 4.0.0, the host can enable this option to add a special condition on top of all other factors. Completing a level mode game under this condition yields additional rewards. The condition is refreshed every Monday 0:00.
- Boss Rush and local Co-op cannot apply weekly challenges.
- The first success each week gives rewards shown in the present boxes below, while challenge in badass mode gives another reward. From the second time of each difficulty in the same week, players can only earn gems.
These are the known challenges:
Icon | Description and Note |
---|---|
The whole team (all members combined) can only revive up to 2 times. Revives caused by weapons (like Nirvana Cross) and other conditions do not count. | |
|
Characters may suddenly become larger or smaller over time. Movement speed is adjusted as well, but not health and armor.
|
Complete the game within 12 minutes (normal mode) or 16 minutes (badass mode).
|
|
Enemies and players will explode 3 seconds after death. Players make larger explosion. These explosions hurt players.
|
|
Enemies have high chance to leave a dimensional rift on death. Players stepping into a rift will take damage like falling into a pit in Grave. Each rift lasts for 12 seconds. | |
|
Each room contains one extra large champion enemy.
|
Meteors fall from time to time. These meteors do not damage enemies.
|
|
Sometimes enemy blimp will bomb the room. Enemies take 8 damage while players take 4 (5 in badass).
|
Be There for You
Complete a multiplayer game in Level Mode — Badass Reward: Heroine Mu Guiying skin for Wizard |
|
MVP
Rescue teammates 5 times or more in one multiplayer game that you complete. Reward: 666 |
|
For Better or Worse
The whole team gets killed 10 times or more in total in one multiplayer game that you complete. Reward: none |
|
Laid back
In a multiplayer game, lie on the ground after getting killed till your teammates make it to the next level. Reward: none |
Trivia
- Before Update 1.6.0, only up to 2 players could join the same game.
- Prior to Update 1.6.0, if the player disconnected, the player would be unable to continue their game in Multiplayer.
- In the past, a dead player could switch weapons before being revived. This could cause an exploit if that player was carrying a Shield or other weapons that work upon switching.
- Before Update 2.3.0, the «You can resurrect twice» condition was useless in this mode.
- The interface of starting a multiplayer game was simpler without the use of the Living Room before update 2.5.0.
- As of Update 2.0.5, at this screen, if the player is the host, their local IPv4 address (always 192.168.x.x) will be displayed at the bottom-left corner if they are connected to a Wi-Fi (either router or mobile hotspot), or your own IPv4 (eg. 10.43.235.77) if they’re on mobile data. If the player is the participant, they will see the host’s IPv6.
- Its online feature was added in Update 3.0.0 and Update 3.3.5 for iOS and Android, respectively.
Gallery
Old ready screen of hosting player
Large chests found in the game
A shop with 4 weapons for sale
Multiplayer button
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Multiplayer (also known as LAN Co-op and Online Co-op) is a gameplay mode where the player can play with other people. Up to 4 people can play with each other in the same game. This mode can be accessed from the starting screen.
Starting Multiplayer
- One person needs to be the host. They press the «Host game» button, then decide the room name («SoulKnight» by default). They will then be presented with three checkboxes that can be checked and unchecked freely; if checked, the first enables Badass Mode, the second enables Boss Rush Mode (only available if the host has unlocked the mode and has any Feathers of Valkyrie) and the third enables challenge conditions (random ones are picked every time conditions are enabled, allowing the players to search for the ones they want. These are always different from the ones on the host’s Task Board). Then, they can confirm their settings, after which they will be sent to the Living Room. Once they are done in the Living Room, the host may enter the door to initialize the game.
- Other people should first connect to the same Wi-Fi (or a hotspot created by the host), go to the «Join game» section of Multiplayer and choose the corresponding game to join. After joining the game, they will be sent to the Living Room. Once they reach the Living Room door, joining the game is completed. Guests can only enter said door after the host does.
- The door, instead of the swords clashing image indicating battle, will have a moving image of two devices connected, symbolizing that going in means the player will connect to the others’ devices.
- All participants can roam freely in the Living Room before they enter the game and try to get any weapon or other possible items from the Garden and Workshop or forge weapons in the Forge Table like in a single player game. The chest next to the door will spawn all of the rings instead of a weapon. The only things they can’t do is interact with the Task Board, Badass Travel, Season Travel, the Valkyrie, the Drillmaster or the Ancient Portal – they’ll react «Come next time when you play solo.»
- The Officer has the exclamation mark that usually indicates the player has completed a challenge or wanted task, but he does nothing in multiplayer.
- When the player is ready, enter the door and the player will arrive in the waiting room. Players in this room can practice freely on a Training Dummy until the host starts the game. All players will restore energy constantly while in the room, similar to the effect of the «Infinite energy» condition. Rings cannot be used in this room.
- There are four large screens on the wall of the room. If any player is in the Living Room but not ready yet, it’ll show their skin on a monitor, and if they’re ready, the corresponding screen will show the player with «READY» beneath the image. The player will also appear in the waiting room. Otherwise, the monitor only shows noise.
- When at least two players are ready, the host can start the game by pressing a button with the play icon on it.
- If a run has been interrupted and the players want to resume the game, they need to use the «Last game» button at the title screen. The host can continue the game if at least one player has returned.
Playing Multiplayer
In Multiplayer mode, many factors of gameplay change, such as:
- Chests can be larger than normal. These chests require some players to stand on separate buttons at the same time to open. These chests will give more than one weapon, depending on the number of buttons.
- For example, in a game with 3 players, chests may have 2 or 3 buttons while giving 2 or 3 weapons accordingly.
- Shops may contain more items (big shops can contain up to 6).
- Champion rooms come with more reward chests (one for each player).
- Gold, energy orbs and materials are separated for each player. Only those for the players’ character are visible.
- All players can contribute coins to Wishing Wells (the cap remains at 50), and any payout that is not a weapon or potion can be collected by all players. However, only one player can take an item from the selection provided in Turret Rooms.
- If a blueprint that appears is one that a player has already collected, it will become either another blueprint or a random item for that player.
- Developed weapons and armor mounts can appear randomly even if none of the players have developed them.
- This also works for regular Mounts, which can appear even if the player doesn’t have the right achievement.
- Buffs that are chosen will apply to every player. Only the host is able to choose the Buffs.
- Buffs on fully-upgraded characters will also apply to all other players, even if they may be different for each character used. Buffs that anyone comes with will not show up in the choices.
- For example, if a game starts with a fully-upgraded Knight and a fully-upgraded Wizard, the Knight will also benefit from the Wizard’s Elemental Buff, and the Wizard will also benefit from the Knight’s Strong Shield Buff.
- Character-exclusive Buffs are not shared.
- Buffs on fully-upgraded characters will also apply to all other players, even if they may be different for each character used. Buffs that anyone comes with will not show up in the choices.
- Characters found at the start of each level can still only be interacted with by players that have unlocked them, even if one player has unlocked them but another has not.
- Only the host can obtain drinks from the Beverage Vending Machine, and the drink given will only apply to them despite being visible in the pause screen for all players. The only exception is Tea, as all players share Buffs. Drinks purchased from the Waiter during the game will be given to all players regardless of who purchased the drink.
- Each Statue can be worshipped once by every player. Statue effects are independent for each player.
- Each player has a panel on the left of the screen showing health and energy bars for other players. Armor is not displayed. The host will also have an option to kick players from the game here, but only while in the waiting room.
- Players can revive each other if someone dies. The person who had died cannot do anything until another player revives them.
- In order to revive another player, move to that player and interact with them. The player must then remain next to the downed player until their life bar has been fully refilled (the progress of revival is shown in green) and the player is revived. It takes 5 seconds to revive a player. The player can use skills and move in a very small area around the other player while reviving, but they cannot attack with weapons. The revival attempt will be canceled if they move away during the process.
- The other players will be automatically revived once someone enters the portal to the next level.
- A revived player will be restored with 1 health, full armor, full energy, and be granted a 2-second invincibility shield. There is no limit on how many times a player can be revived.
- The game is over when all players are down.
- However, if the «You can revive twice» condition is active, the first time all players fall down, they will have the option to revive everyone.
- In order to revive another player, move to that player and interact with them. The player must then remain next to the downed player until their life bar has been fully refilled (the progress of revival is shown in green) and the player is revived. It takes 5 seconds to revive a player. The player can use skills and move in a very small area around the other player while reviving, but they cannot attack with weapons. The revival attempt will be canceled if they move away during the process.
- If a player enters a new room with enemies (thus making them aggressive), all other players will be forced to warp to that player to deal with the enemies together.
- Enemy rooms are given a «start» animation of 1 second to let players get ready, during which enemies cannot take damage.
- This also happens in Turret Rooms, where all players will warp to where the chosen item used to be.
- All enemies have increased health. Every extra player will cause a 50% increase in enemy health, up to 250% of the basic value in a 4-play game.
- Enemies will spawn more frequently. The more players in-game, the more enemies spawn.
- The portal to the next floor can be interacted with by any player. Once a player has done so, a 15-second timer will appear on-screen and the other players are presented with the options «Wait for me» and «Next level». The player who interacted with the portal can choose to cancel the action, which will stop the timer. If all players select «Next level», everyone will be taken to the next floor automatically.
- The number of players who have selected «Next level» is shown at the bottom of the screen as x/# of total players. Even if no players choose to advance, everyone will be forcibly taken to the next floor once the timer reaches 0.
- Selecting the option «Wait for me» will cause the player to send a stopwatch emoji, with no other effect.
- The number of players who have selected «Next level» is shown at the bottom of the screen as x/# of total players. Even if no players choose to advance, everyone will be forcibly taken to the next floor once the timer reaches 0.
Weekly Challenges
Since Update 4.0.0, the host can enable this option to add a special condition on top of all other factors. Completing a level mode game under this condition yields additional rewards. The condition is refreshed every Monday 0:00.
- Boss Rush and local Co-op cannot apply weekly challenges.
- The first success each week gives rewards shown in the present boxes below, while challenge in badass mode gives another reward. From the second time of each difficulty in the same week, players can only earn gems.
These are the known challenges:
Icon | Description and Note |
---|---|
The whole team (all members combined) can only revive up to 2 times. Revives caused by weapons (like Nirvana Cross) and other conditions do not count. | |
|
Characters may suddenly become larger or smaller over time. Movement speed is adjusted as well, but not health and armor.
|
Complete the game within 12 minutes (normal mode) or 16 minutes (badass mode).
|
|
Enemies and players will explode 3 seconds after death. Players make larger explosion. These explosions hurt players.
|
|
Enemies have high chance to leave a dimensional rift on death. Players stepping into a rift will take damage like falling into a pit in Grave. Each rift lasts for 12 seconds. | |
|
Each room contains one extra large champion enemy.
|
Meteors fall from time to time. These meteors do not damage enemies.
|
|
Sometimes enemy blimp will bomb the room. Enemies take 8 damage while players take 4 (5 in badass).
|
Be There for You
Complete a multiplayer game in Level Mode — Badass Reward: Heroine Mu Guiying skin for Wizard |
|
MVP
Rescue teammates 5 times or more in one multiplayer game that you complete. Reward: 666 |
|
For Better or Worse
The whole team gets killed 10 times or more in total in one multiplayer game that you complete. Reward: none |
|
Laid back
In a multiplayer game, lie on the ground after getting killed till your teammates make it to the next level. Reward: none |
Trivia
- Before Update 1.6.0, only up to 2 players could join the same game.
- Prior to Update 1.6.0, if the player disconnected, the player would be unable to continue their game in Multiplayer.
- In the past, a dead player could switch weapons before being revived. This could cause an exploit if that player was carrying a Shield or other weapons that work upon switching.
- Before Update 2.3.0, the «You can resurrect twice» condition was useless in this mode.
- The interface of starting a multiplayer game was simpler without the use of the Living Room before update 2.5.0.
- As of Update 2.0.5, at this screen, if the player is the host, their local IPv4 address (always 192.168.x.x) will be displayed at the bottom-left corner if they are connected to a Wi-Fi (either router or mobile hotspot), or your own IPv4 (eg. 10.43.235.77) if they’re on mobile data. If the player is the participant, they will see the host’s IPv6.
- Its online feature was added in Update 3.0.0 and Update 3.3.5 for iOS and Android, respectively.
Gallery
Old ready screen of hosting player
Large chests found in the game
A shop with 4 weapons for sale
Multiplayer button