game.cpp
#include <iostream>
#include <string>
#include <sstream>
#include "game.h"
#include "board.h"
#include "piece.h"
using namespace std;
game.h
#ifndef GAME_H
#define GAME_H
#include <string>
class Game
{
private:
string white;
string black;
string title;
public:
Game(istream&, ostream&);
void display(colour, short);
};
#endif
The error is:
game.h:8 error: 'string' does not name a type
game.h:9 error: 'string' does not name a type
gsamaras
71.6k44 gold badges188 silver badges299 bronze badges
asked Apr 3, 2011 at 4:54
Your using
declaration is in game.cpp
, not game.h
where you actually declare string variables. You intended to put using namespace std;
into the header, above the lines that use string
, which would let those lines find the string
type defined in the std
namespace.
As others have pointed out, this is not good practice in headers — everyone who includes that header will also involuntarily hit the using
line and import std
into their namespace; the right solution is to change those lines to use std::string
instead
answered Apr 3, 2011 at 4:55
Michael MrozekMichael Mrozek
169k28 gold badges167 silver badges175 bronze badges
9
string
does not name a type. The class in the string
header is called std::string
.
Please do not put using namespace std
in a header file, it pollutes the global namespace for all users of that header. See also «Why is ‘using namespace std;’ considered a bad practice in C++?»
Your class should look like this:
#include <string>
class Game
{
private:
std::string white;
std::string black;
std::string title;
public:
Game(std::istream&, std::ostream&);
void display(colour, short);
};
answered Apr 3, 2011 at 5:17
johnsywebjohnsyweb
136k23 gold badges188 silver badges246 bronze badges
3
Just use the std::
qualifier in front of string
in your header files.
In fact, you should use it for istream
and ostream
also — and then you will need #include <iostream>
at the top of your header file to make it more self contained.
answered Apr 3, 2011 at 7:36
quamranaquamrana
37.5k12 gold badges52 silver badges71 bronze badges
Try a using namespace std;
at the top of game.h
or use the fully-qualified std::string
instead of string
.
The namespace
in game.cpp
is after the header is included.
answered Apr 3, 2011 at 4:55
BorealidBorealid
94.6k9 gold badges104 silver badges122 bronze badges
You can overcome this error in two simple ways
First way
using namespace std;
include <string>
// then you can use string class the normal way
Second way
// after including the class string in your cpp file as follows
include <string>
/*Now when you are using a string class you have to put **std::** before you write
string as follows*/
std::string name; // a string declaration
answered Oct 28, 2020 at 8:20
crispengaricrispengari
7,4935 gold badges42 silver badges51 bronze badges
I’m using Arduino IDE for ESP32 WROOM board. I am testing the OTA feature with the ESP32httpUpdate library. I am using the example sketch of the library with the name httpUpdate.ino
However, as soon as I change the update url with a string pointer that I declare globally, it is throwing a compile error that String does not name a type. Any ideas?
/**
* httpUpdate.ino
*
* Created on: 27.11.2015
*
*/
String* FIRMWARE_UPDATE_VERSION = "1000";
String* updateURL = "XYZ.php";
#include <Arduino.h>
#include <WiFi.h>
#include <HTTPClient.h>
#include <ESP32httpUpdate.h>
#define USE_SERIAL Serial
void setup() {
USE_SERIAL.begin(115200);
// USE_SERIAL.setDebugOutput(true);
USE_SERIAL.println();
USE_SERIAL.println();
USE_SERIAL.println();
for(uint8_t t = 4; t > 0; t--) {
USE_SERIAL.printf("[SETUP] WAIT %d...n", t);
USE_SERIAL.flush();
delay(1000);
}
WiFi.begin("SSID", "PASSWORD");
}
void loop() {
// wait for WiFi connection
Serial.println("Yolo");
if((WiFi.status() == WL_CONNECTED)) {
t_httpUpdate_return ret = ESPhttpUpdate.update(updateURL, FIRMWARE_UPDATE_VERSION);
switch(ret) {
case HTTP_UPDATE_FAILED:
USE_SERIAL.printf("HTTP_UPDATE_FAILD Error (%d): %s", ESPhttpUpdate.getLastError(), ESPhttpUpdate.getLastErrorString().c_str());
break;
case HTTP_UPDATE_NO_UPDATES:
USE_SERIAL.println("HTTP_UPDATE_NO_UPDATES");
break;
case HTTP_UPDATE_OK:
USE_SERIAL.println("HTTP_UPDATE_OK");
break;
}
}
}
- Forum
- General C++ Programming
- ‘string’ does not name a type
‘string’ does not name a type
HELP! i’m getting what seems like an erroneous error! i’ve got #include <string> in the top of my .cpp, but i keep getting the error ‘string’ does not name a type when i try to compile! why?!? any ideas? i thought #include <string> was what INCLUDED the library for using strings?? this is in a header file attached to a .cpp that i’m using to store classes and class member functions to be used by the client program, does that make a difference? i’ll throw up the part of my code where it says i have this problem..:
|
|
and the error says:
'string' does not name a type
please excuse the LIST of includes… my prof told me that if you don’t use it the compiler ignores it so it’s not a bad idea to just make a master list, so you don’t have to keep remembering to type in the ones you need…
Last edited on
Change «string» to «std::string»
Most likely you did not mean to comment out line 12.
Also, what your professor told you only applies when you have optimizations on — in debug mode (no optimizations) it does not apply.
Last edited on
oh! you’re right on line 12.. and if i uncomment it, i shouldn’t have any problems there right? also, i noticed in other student’s examples that they didn’t need to use the «namespace std;»
line in a header file, only in the main.cpp… but i didn’t notice SPECIFICALLY if they were using the std:: class scope every time… does having the namespace line in everything complicate things at all? or is it more about efficiency in coding when it comes to wether or not you inlcude it?
Namespaces were meant to prevent cases where you give something the same name as something in one of those headers. When you write using namespace std you plop all of the stuff in the std namespace into the global namespace so you don’t have to type std:: before everything. It comes at a price: you may accidentally give something the same name as something in the std namespace and cover it up or make it ambiguous as to which you want.
Your fellow students who put std:: before everything have the right idea.
If it is really a hassle you can do things like this:
|
|
Last edited on
ok so when using it i need to avoid using anything in the standard namespace, like pre-defined common functions etc. (toupper, aoti, etc. ) and i’m predefined classes like the c++ string class.. am i right?
Well, no — you should just get out of the habit of writing «using namespace std;» because then you never have to worry.
lol ok good point
just curious, is there a list on this site of the types that are found in std:: ? that way i can have a reference ?
wow right on the front page… sadly that explains why i didn’t see it… i’ve been using the search function for individuals references and never saw this page… well now i feel extra stupid but i also learned something, so i take solace in the fact that i may be stupid, but i’m getting smarter by the day THANKS A LOT!!!!!!!!
Topic archived. No new replies allowed.
title: «Solving the Issue: String in Namespace std Does Not Name a Type — Comprehensive Guide»
description: «A comprehensive guide to solve the issue ‘string in namespace std does not name a type’ in C++.»
tags: [«C++», «string», «namespace», «std», «error»]
In this guide, we’ll help you resolve the common C++ error: «string in namespace std does not name a type.» This error often occurs when the compiler cannot find the std::string
identifier, typically due to missing or incorrect header files, namespace issues, or incorrect syntax. We’ll cover the following topics:
- Understanding the Error
- Solutions to the Issue
- Include the String Header File
- Using the Correct Namespace
- Check for Typographical Errors
- FAQs
Understanding the Error
Before we dive into the solutions, it’s crucial to understand the error message. The «string in namespace std does not name a type» error occurs when the compiler cannot find the std::string
identifier. In C++, std::string
is a part of the <string>
header file and belongs to the std
namespace.
The error could be caused by:
- Not including the
<string>
header file. - Incorrect namespace usage.
- Typographical errors in the code.
Solutions to the Issue
Now that we understand the error let’s look at the possible solutions.
To use the std::string
type in your program, you need to include the <string>
header file. Make sure you have included the following line at the beginning of your code:
#include <string>
For example, here’s a simple program that uses the std::string
type:
#include <iostream>
#include <string>
int main() {
std::string greeting = "Hello, World!";
std::cout << greeting << std::endl;
return 0;
}
Using the Correct Namespace
If you have included the <string>
header file but still encounter the error, ensure you are using the correct namespace. When using the std::string
type, you should either use the std::
prefix or include the using namespace std;
directive.
Option 1: Using the std::
prefix
#include <iostream>
#include <string>
int main() {
std::string greeting = "Hello, World!";
std::cout << greeting << std::endl;
return 0;
}
Option 2: Including the using namespace std;
directive
#include <iostream>
#include <string>
using namespace std;
int main() {
string greeting = "Hello, World!";
cout << greeting << endl;
return 0;
}
Check for Typographical Errors
Finally, ensure that there are no typographical errors in your code. Carefully check the spelling of string
, <string>
, and other related identifiers. Double-check your syntax to make sure you’re using the correct keywords and symbols.
FAQs
1. What is the std
namespace?
The std
namespace is short for «standard» and refers to the standard C++ library. It contains all the standard library classes, functions, and objects, such as std::string
, std::cout
, and std::vector
. Using the std
namespace helps avoid naming conflicts between your code and the standard library. You can learn more about namespaces here.
2. Can I use string
without the std::
prefix?
Yes, you can use string
without the std::
prefix if you include the using namespace std;
directive in your code. However, it is generally recommended to use the std::
prefix to avoid potential naming conflicts in larger projects.
3. What is the difference between std::string
and char
arrays?
std::string
is a class in the C++ standard library that represents a sequence of characters, while a char
array is a built-in C++ data type that stores a sequence of characters. std::string
provides several useful member functions and operators, making it easier to work with strings compared to char
arrays. You can learn more about the differences here.
4. How do I concatenate two std::string
objects?
You can use the +
operator to concatenate two std::string
objects. For example:
std::string firstName = "John";
std::string lastName = "Doe";
std::string fullName = firstName + " " + lastName;
5. How do I convert a std::string
to a char
array?
To convert a std::string
to a char
array, you can use the c_str()
member function:
std::string myString = "Hello, World!";
const char* myCharArray = myString.c_str();
Please note that the c_str()
function returns a pointer to a null-terminated character array. This array is owned by the std::string
and should not be modified or deleted. It remains valid as long as the std::string
object exists and is not modified.
Related Links:
- C++ String Class and Functions
- C++ Namespaces
- C++ String Manipulation
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