Sync error detected ошибка soulstorm

Found a damn good solution :

DO NOT USE : DoW Mod Manager 1.3 !!!!

  1. Open DoW Soulstorm using the normal Soulstorm.exe file
  2. Click on Game Manager
  3. Choose UA: The Hunt Begins.

Since this solution I had NO Sync Errors and NO Crash Errors !!!!

This has helped everyone I know. Even players who only have 4 GB RAM in their computers.

FINALLY — We can play every time, every Map, every Faction,,,, I am so Happy !!!

I hope this will help more people !!! FOR THE EMPEROR :-)

It’s crazy… But me and a friend (he has 4 GB RAM only — and I Have 8) played the Map : Good old Battlefield !!!

against 2 x Orks, 1 x Chaos SM and 1x Eldar on Hard (the third one), we even built the biggest Titan…

and BOOM — NO Sync Error, NO Crash & NO lag at all !!!

Even other Maps where we used to get crashes in the middle of the game, No crashes anymore.

Thank sharing it worked for me. Using Mod Manager 1.4 often lag halfway kick me to desktop.

Now no more such problems anymore smooth game throughout.

What we now found out is that : starting the game with the original soulstorm.exe (after successful 4GB-Patch and starting the UA-The Hunt Begins ingame using the Game-Manager) the game crashes less. It seems that the DOW-Mod-Manager 1.3 is causing something here.

But still the main problem are

  • Using the dificulty level over «Hard», as soon as we use «Expert» and higher the game crashes.
  • Some maps dont work properly, especially the external created or modded ones. The size of the map doesn’t matter here.
  • But also when taking an external created or modded map and choosing 2 or more enemies, after the enemy starts to attack it starts to lag and between me and a friend from a different location playing online we have experienced that when comparing the «GameTimer» the time starts to drift apart and it stats with 1 minute and after 30 minutes gameplay we suddenly have a 5-10 minute difference. The computer that is up to date is the one hosting. And this is not being caused by the internet.

I am still hoping that the developers, and I THANK YOU A LOT FOR THIS MOD — UNBELIEVABLE WORK, are going to get this issue solved.

Dear developers, I am one of the people who would even pay 20 — 30 € for this mod, so think about this, i bet lots of people would do this.

Yes the game crashes less or should I say later in the match. I usually play a 4v4 tau bridge map or howewer is it called (I put 2 ai vs me and a i,other slots disabled,standard difficulty) and it crashes every time.Should I even try to play it with 4gb ram.

What exactly is the difference between the normal Soulstorm.exe and whatever the mod uses? I’ve been using the standard .exe and it crashes all the time. Though that may be related to me using Windows 10…


Go to dawnofwar


We both have the same version of Windows, play via the same internet router, and have the exact same version of Ultimate Apocalypse installed with the same updates and the same DoW Mod Manager. Tonight we are getting constant sync-errors, when we were doing JUST fine playing yesterday. We have absolutely no idea why this is happening, and I lack the technical knowledge to find if there’s anything specific I need to post to provide further information. Does anyone have any advice on how to deal with this?

Содержание

  1. Sync error detected ошибка soulstorm apocalypse mod
  2. Sync error detected ошибка soulstorm apocalypse mod
  3. Sync error detected ошибка soulstorm apocalypse mod
  4. SOLUTION for Sync Error and Crashes . Thread — Ultimate Apocalypse Mod (DOW SS) for Dawn of War
  5. Ultimate Apocalypse Mod (DOW SS)
  6. Dawn of War mod | Released 2015
  7. DO NOT USE : DoW Mod Manager 1.3 .
  8. Ultimate apocalypse mod ошибка синхронизации
  9. Warhammer 40,000: Dawn of War — Soulstorm
  10. DO NOT USE : DoW Mod Manager 1.3 .

Sync error detected ошибка soulstorm apocalypse mod

Hello there Relic, me and a friend have been having sync errors whilst trying to start a game up online.

I believe I might of found a solution, but for it to work for EVERYONE, it would require help from your Developers to function correctly.

It turns out there might be an error when playing a game with any race besides the ones INCLUDED with Soulstorm while running the latest version of UA. The most obvious path on issue is to own all of the original Dawn of War Games and have them installed, which would allow acess to them on Soulstorm. However, that may work for one person, but for someone else that doesn’t have the previous games, and is using a unlocker mod to give all of the previous races, it won’t be compatible for some reason.

However, this would be a hassle for people that don’t have them on Steam or on disk anymore, and it would be a pain in the wallet to have to purchase all of these again to try and fix this issue.

The modding team claims that they’ve had several reports of this reason behind the issue, but the owners have been unable to confirm it, due to file restrictions.

What my idea to solve this issue would be, you could either gift all the owners of Soulstorm copies of the older games, or put in a patch or «Free DLC» that would instantly unlock all of the races for everyone, eliminating the requirement for the older games to play online in this one.

Any chance that we might be able to work something out and fix this issue?

Источник

Sync error detected ошибка soulstorm apocalypse mod

So me and my friend have been playing Ultimate Apocalypse for a long time and have had no problem with it but recently it just completely stopped working. Every time we start a game it says sync error detected. So I decided to completely delete my soulstorm folder and reinstall it from scratch and then send it to my friend so we have identical soulstorm folders. But even after that it still isn’t working.

We have the Tyranids mod installed as well as the stuff for the THB release.

So what is wrong here? I don’t understand how we can have the exact same files while still having a sync error.

Thanks for the help in advance.

Ughhh. so many threads on the same thing.
Ok. First off, if you’ve already reinstalled, try a game with «bare bone» game settings. That is standard resources, no fancy win conditions, just the minimal to get a game running.
If it works, then it was one of your game settings. Add game settings and win conditions one by one until you find the culprit. Quick Start resources, Auto Reinforce and Change Players are known for causing sync errors.
If a «bare bone» settings game algo gets a sync error, then the problem originates on a data mismatch, from mismatching core mod setups to custom maps installed on different directories across players. In the case of maps and similar data added on the player’s end, it MUST be on the same directory for all players if multiplayer is going to work. The recommended location for custom maps in UA is: ultimateapocalypsedatascenariosmp

Источник

Sync error detected ошибка soulstorm apocalypse mod

Everybody has already experience with the Sync-Error in DOW — Ultimate Apocalypse.

The most of the time my friend and I are receiving this error.

Things we «both» did :
— Restarted Router
— Reinstalled the MOD according to instructions
— Reinstalled Steam and the Games and then the MOD according to instructions
with and without «4GB Patch» for .exe files
— Reinstalled Windows 10
— Reset the router to factory settings
— Opened Ports for DOW and Steam Game Traffic in router and software firewall
— Asked our Provider for support, to check the connections (everything ok)

We tried every possible constellation of races and AI and Maps . even game options and game & winning settings.
. This took us about 3 Months of testing .

Result of our test :

It doesn’t matter what you do, the behaviour is always different, sometimes a game works,
sometimes we receive the message «Player has been defeated»,
BUT the most time we get SYNC-Error.

What I think :
I do not think this problem will ever really be solved, this problem just needs too
much and too heavy research. I mean we have tested like everything possible, for 3 months.
Even with Patch: UA-THB v1.88.5-Full this error keeps poping up.

We love this MOD, it is so huge and so much fun, so many thanks for your time and effort
but hey guys . this sync error has ruined so many evenings and destroyed nerves.
It is so sad but this sync error almost makes me cry after all the testing we did.

If there is anyone out there who can help . PLEASE .

Источник

SOLUTION for Sync Error and Crashes . Thread — Ultimate Apocalypse Mod (DOW SS) for Dawn of War

Ultimate Apocalypse Mod (DOW SS)

Dawn of War mod | Released 2015

UA is designed to provide as much unit variety and 40k flavor as can be squeezed into the platform of a dawn of war mod. The development team would like you all to understand the following when playing our mod. 1. This game is old enough to vote. Unless you’re playing on hardware that predates the war on terror, your hardware specifications mean nothing as to whether or not the game will run. 2. Proper installation procedure is important, if you don’t know what you are doing, join the discord for help. 3. Join the discord. Do you need help? Join the discord. Have a question? Join the discord. Have a comment? Join the discord. Nobody will be helping you here, and the downvotes on comments that are from developers who have attempted to help you here are precisely the reason why.

Found a damn good solution :

DO NOT USE : DoW Mod Manager 1.3 .

  1. Open DoW Soulstorm using the normal Soulstorm.exe file
  2. Click on Game Manager
  3. Choose UA: The Hunt Begins.

Since this solution I had NO Sync Errors and NO Crash Errors .

This has helped everyone I know. Even players who only have 4 GB RAM in their computers.

FINALLY — We can play every time, every Map, every Faction. I am so Happy .

I hope this will help more people . FOR THE EMPEROR 🙂

It’s crazy. But me and a friend (he has 4 GB RAM only — and I Have played the Map : Good old Battlefield .

against 2 x Orks, 1 x Chaos SM and 1x Eldar on Hard (the third one), we even built the biggest Titan.

and BOOM — NO Sync Error, NO Crash & NO lag at all .

Even other Maps where we used to get crashes in the middle of the game, No crashes anymore.

Thank sharing it worked for me. Using Mod Manager 1.4 often lag halfway kick me to desktop.

Now no more such problems anymore smooth game throughout.

What we now found out is that : starting the game with the original soulstorm.exe (after successful 4GB-Patch and starting the UA-The Hunt Begins ingame using the Game-Manager) the game crashes less. It seems that the DOW-Mod-Manager 1.3 is causing something here.

But still the main problem are

  • Using the dificulty level over «Hard», as soon as we use «Expert» and higher the game crashes.
  • Some maps dont work properly, especially the external created or modded ones. The size of the map doesn’t matter here.
  • But also when taking an external created or modded map and choosing 2 or more enemies, after the enemy starts to attack it starts to lag and between me and a friend from a different location playing online we have experienced that when comparing the «GameTimer» the time starts to drift apart and it stats with 1 minute and after 30 minutes gameplay we suddenly have a 5-10 minute difference. The computer that is up to date is the one hosting. And this is not being caused by the internet.

I am still hoping that the developers, and I THANK YOU A LOT FOR THIS MOD — UNBELIEVABLE WORK, are going to get this issue solved.

Dear developers, I am one of the people who would even pay 20 — 30 € for this mod, so think about this, i bet lots of people would do this.

Yes the game crashes less or should I say later in the match. I usually play a 4v4 tau bridge map or howewer is it called (I put 2 ai vs me and a i,other slots disabled,standard difficulty) and it crashes every time.Should I even try to play it with 4gb ram.

What exactly is the difference between the normal Soulstorm.exe and whatever the mod uses? I’ve been using the standard .exe and it crashes all the time. Though that may be related to me using Windows 10.

Only registered members can share their thoughts. So come on! Join the community today (totally free — or sign in with your social account on the right) and join in the conversation.

Источник

Ultimate apocalypse mod ошибка синхронизации

The Ultimate Apocalypse mod team proudly presents to the Dawn of War: Soulstorm players and fans, an eagerly awaited and packed with epic content game experience, the Ultimate Apocalypse mod! Imagine a mod featuring massive Warhammer 40,000 battles where all 9 races in Soulstorm (and more!) have a chance at epic victory. A mod where there’s no shortage of all new units, buildings, abilities, and even titans! A mod where there’s nearly no limits holding you back. It’s all about all out, massive war. Wanna nuke your enemies? You can. Gloriously epic titan duels are your thing? Ultimate Apocalypse has you covered. Not only that, but Ultimate Apocalypse is continuously tested to ensure the epic battle experience it delivers remains unique while being completely awesome. Thanks to you (yes, you!) and everyone playing, Ultimate Apocalypse has been steady within the top 20 ranked mods for years.

SYNC ERROR FOUND!

Ok so in SINGLEPLAYER I can play on Act of war against AI

In Multiplayer I can play against my friend on Act of war

In Multiplayer I cannot play with AI (EVEN WITH AI DUMMIES) on Act of war

We are SURE that the AI makes the sync error!

Hi, myself and my friend had the same problem. I don’t know whether your settings and stuff are the same. But we noticed when we played with the Quick Start setting for Resources, it was ending in a Sync Error. Setting it to Standard fixed the problem for us. Hope this helps.

Likely due to conflicting AI logic between your version and your colleague. Not hearing much about all factions generating a sync error when their respective AI is involved. Setting the Skill to STANDARD as the fix makes no sense as there is little different between Standard and, say, HARD that would cause de-syncing.

Same error here, our copies are exactly the same, I even zipped mine up and sent it to my friend to be sure. Default winconditions, SS races, SS Map. the kicker is the AI. no AIs, no error. I will try the resource rate setting, I realize now that might be left on since UA preserves round settings between reboots :/

Only registered members can share their thoughts. So come on! Join the community today (totally free — or sign in with your social account on the right) and join in the conversation.

Официальное сообщество игроков по Ultimate Apocalypse моду в Российской Федерации и стран СНГ.

Discord discord.gg/bCPGWum
Наш канал в Дискорде

(Актуальный канал сборки Salcols)
Discord discord.gg/pgJ7SCt
Наш UA Salcols

Если возник какой-либо вопрос, задавайте его в соответствующем разделе — мы обязательно вам ответим.

Ultimate Apocalypse mode — это неофициальная модификация к игре Warhammer: Dawn Of War — Soulstorm, которая добавляет множество новых рас (тираниды, инквизиция — охотники на демонов и демоны). У всех рас появилось множество новых юнитов, супер оружие, артиллерия и невероятные Титаны. Мод полностью изменяет представление об оригинальной игре в лучшую сторону. Главная особенность — МЯСО, глобальные битвы и хардкор.

Для тех, кто хочет показать свои силы в сетевой схватке (на пиратской версии игры), то заходите в соответствующую тему и пишите об этом и вам обязательно откликнутся + у нас появился дискорд канал (всё указано в ссылках группы).







Ultimate Apocalypse mod — OFFICIAL Rus Community запись закреплена

P.S. быстренько протестировал, вроде всё работает. Времени мало, поэтому баги сообщайте сюда в комменты.

Александр Эмин А почему боты такие пассивные в игре ? Вроде ставлю все на агрессию , а они все равно стоят на базе. Построят пару пехов и все ? Что делать с этим

Lektor Kovalev А в данный мод добавят имперских и хаоситских рыцарей?

Запускаю игру, появляется меню создания профиля, ввожу название — профиль не отображается, и играть дальше не получается

Ultimate Apocalypse mod — OFFICIAL Rus Community запись закреплена

Андрей Поточный Люди, такая проблема есть..
Куплена лицензия warhammer. Устанавливаю ua мод, но после начала игры фпс держится в районе 15-20 кадров (вне зависимости от версии мода) так же мигают все текстуры.
Все дополнительные файлы установлены.
Раньше проблем не было.
Пробовал переустановить как игру, так и сам мод. Ребят, может кто помочь — пытаемся с другом поиграть через Steam. Выдает ошибку синхронизации С БОТАМИ — при ПвП игре все нормально идет и ничего не вылетает. В чем может быть проблема?

Чёрный Властелин Скажите, что это за дополнения и стоит ли их устанавливать?

Чёрный, это отдельные моды, без которых не может запуститься UA. Можешь запустить, только будешь играть за тиранидов.

Ultimate Apocalypse mod — OFFICIAL Rus Community запись закреплена

Залил последний патч 1.89.2 на сайт, скачать можно по ссылке ниже.

Список изменений:
Показать полностью.
______________________________________________________
TYRANIDS

Updated to V0.5b3 to allow UA compatibility with other mods.

Full extensive infantry weapon rework

All upgrades have been nerfed and given better scaling and higher tiering

Regen increase added to health upgrade

Armour increase fixed on other upgrade

Ork AI fix allowing orks to tech up more reliable making for a harder AI overall

Waaagh effect changes
-Waaagh speed modifier reduced to 1.2 from 1.3
-Health increase from waaagh decreased
-Passive health increase from ork squad size reduced from 1.07 to 1.05
-Damage increase modifier added for 1% increase per model
-(All effects are nerfed by squad size reductions — less models, less scaling).

Cooldown of stick bombs and tanks bombs increased from 45 seconds to 50 seconds

Hotkey and display fixes for loads of upgrades and units to make it nice and tidy

Ork Klans — changes
Nuddyfist — unchanged
Zagdakka — Increases health of weird boy and grants +15 population while he is alive
Gorgutz — Grants +25 population and small production bonus to the boys hut while he is alive and increases his health
Armageddon — Increases production speed of titan and vehicle structures

Mek Lab
-Cost decreased to 50 Power and 150 Requisition
Nobz
-Cost increased to 15 power and 95 Req
-Reinforce time increased to 4.5 seconds
-Max squad size reduced to 8 (plus commander).
-Popcap required 110
-Regen increased to 2.5 from 2
-Damage buffed on base weapon
-Health has been increased to make up for cost and tier increase
‘Ard Boyz
-Popcap required 55
-Reinforce time to 3 seconds
-Max squad size 10 (plus commander).
-Power Klaw popcap required 65
-Re-added Rocket launcher to this squad with a cap
-Lower dps and a cost to stop them from invalidating tank bustas.
-Health has been slightly increased to make up for tier increase
Storm Boyz
-Popcap required 45
-Reinforce time to 3 seconds
-Max squad size 8 (plus commander).
-Regen increased to 1.5 from 1
-Health has been increased to make up for tier increase
Shoota Boyz
-Max squad size 11 (plus commander).
-Reinforce time 2.5
-Cost increased to 45
-Regen increased to 1.5 from 1
-Health has been slightly increased to make up for cost increase
Big shoota
-Max cap increase
-Cost decreased
-Damage decreased
-Requires 31 ork pop
Slugga Boyz
-Max squad size 11 (plus commander).
-Reinforce time 2.5
-Cost increased to 40
-Regen increased to 1.5 from 1
-Health has been slightly increased to make up for cost increase
Mega Nobz
-Popcap required 165
-Power surge ability
-Cost removed
-Duration time increased to 20 seconds from 15
-Health degeneration increased to 25
-Regen increased to 4 from 1
-Melee weapon now stuns
Ork Warboss
-Time to recruit reduced to 120 seconds from 190
Burna Boyz
-Requires 31 ork pop
-Pile O gunz
-Max squad size 7 (plus commander).
-Regen increased to 1.5 from 1
-Health has vastly increased (they had nearly half the HP of slugga boys).
-Research removed
Flash Gitz
-Regen increased to 1.5 from 1
-Melee damage buffed
-Vehicle pens slightly increased
-Weapon applied to 2nd big shoota upgrade
Lootas
-Regen increased to 2.5 from 1
-Vehicle pens slightly increased
-Structure pens slightly increased
-Aoe lowered by 20% 5 to 4
-Weapon applied to 2nd big shoota upgrade
Tank Bustaz
-Regen increased to 1.5 from 1
-Max squad size 8
-Pop cost increased to 2
-Reinforce popcap set to 2
-Setup time removed
-DPS lowered
Grotz
-Relic cost to reinforce removed
-Relic cost to recruit added
-Max squad size 18 (plus gun karts).
-Starting squad size 6
-Squad limit set to 5
-Recruitment cost increased to 60 Requisition
-Pen tables fixed (Couldn’t damage some armour types (builders)).
Gretchenz
-Leader pop cap required 31
-Required pile o gunz
Big mek
-Cost increased by 10 requisition
-Mega blaster damage reduced
-Allowed to teleport with squads attached (requires wargear)
Looted tank
-Popcap requirement set to 105
Gun wagon
-Gunwagon research cost reduced to 80 from 150 power
-Gun wagon cost decreased to 200 power and 120 req from 230 power and 140 req
Battlewagon
-Battle wagon research cost reduced to 80 power from 150 power
-Battle wagon cost decreased to 240 power and 140 req from 290 power and 160 req
Deff dread
-Deff dread research cost reduced to 120 power from 200 power

Warhammer 40,000: Dawn of War — Soulstorm

Однако решение нашлось: проверил целостность локальных файлов. Он сказал, что с 7 файлами было что-то не так и потому их переустановил (то был русификатор). В результате чего проблема сама собой решилась.

Замечу, что проблема возникла не сразу. Десяток боёв по сети я спокойно провёл с русификатором.

Сам же русификатор был от Буки и менял только текст.

7 янв. 2020 в 21:59

Однако решение нашлось: проверил целостность локальных файлов. Он сказал, что с 7 файлами было что-то не так и потому их переустановил (то был русификатор). В результате чего проблема сама собой решилась.

Замечу, что проблема возникла не сразу. Десяток боёв по сети я спокойно провёл с русификатором.

Сам же русификатор был от Буки и менял только текст.

Мультиплеер таким образом очень часто руинят присутствие подпапок attrib и scar в папках DXP2, Engine и W40K. Возможно правлен экзешник, возможно качал карты с новыми объектами, возможно ставил «мод» на отображение в редакторе новых юнитов, либо же были затронуты файлы движка формата .dll. Также проблемы могут быть у хоста. Если бои создавал не ты, то значит собака зарыта в папках других игроков. Русификатор тут вообще и никоим образом не виноват, даже если бы была изменена озвучка — это ну никак бы не повлияло. Год назад я бы тоже упирался, потому как я совершал все вышеперечисленные ошибки. Но сейчас я понимаю как устроены файлы игры. В общем виноват явно не русификатор.
А вообще было бы неплохо определять какие именно файлы не прошли. Локализация то само собой всегда заменяется, а вот остальное.
P.S. Добавил позже — обычное удаление через Стим в данном случае может вообще не помочь. Нужно под корень сносить папку игры в ручную, потому как что-то лишнее может остаться в папках, и оно не удалится само. И потом уже заново устанавливать. 25 апр. 2020 в 11:11

Однако решение нашлось: проверил целостность локальных файлов. Он сказал, что с 7 файлами было что-то не так и потому их переустановил (то был русификатор). В результате чего проблема сама собой решилась.

Замечу, что проблема возникла не сразу. Десяток боёв по сети я спокойно провёл с русификатором.

The Ultimate Apocalypse mod team proudly presents to the Dawn of War: Soulstorm players and fans, an eagerly awaited and packed with epic content game experience, the Ultimate Apocalypse mod! Imagine a mod featuring massive Warhammer 40,000 battles where all 9 races in Soulstorm (and more!) have a chance at epic victory. A mod where there’s no shortage of all new units, buildings, abilities, and even titans! A mod where there’s nearly no limits holding you back. It’s all about all out, massive war. Wanna nuke your enemies? You can. Gloriously epic titan duels are your thing? Ultimate Apocalypse has you covered. Not only that, but Ultimate Apocalypse is continuously tested to ensure the epic battle experience it delivers remains unique while being completely awesome. Thanks to you (yes, you!) and everyone playing, Ultimate Apocalypse has been steady within the top 20 ranked mods for years.

Found a damn good solution :

DO NOT USE : DoW Mod Manager 1.3 .

  1. Open DoW Soulstorm using the normal Soulstorm.exe file
  2. Click on Game Manager
  3. Choose UA: The Hunt Begins.

Since this solution I had NO Sync Errors and NO Crash Errors .

This has helped everyone I know. Even players who only have 4 GB RAM in their computers.

FINALLY — We can play every time, every Map, every Faction. I am so Happy .

I hope this will help more people . FOR THE EMPEROR 🙂

It’s crazy. But me and a friend (he has 4 GB RAM only — and I Have played the Map : Good old Battlefield .

against 2 x Orks, 1 x Chaos SM and 1x Eldar on Hard (the third one), we even built the biggest Titan.

and BOOM — NO Sync Error, NO Crash & NO lag at all .

Even other Maps where we used to get crashes in the middle of the game, No crashes anymore.

Thank sharing it worked for me. Using Mod Manager 1.4 often lag halfway kick me to desktop.

Now no more such problems anymore smooth game throughout.

What we now found out is that : starting the game with the original soulstorm.exe (after successful 4GB-Patch and starting the UA-The Hunt Begins ingame using the Game-Manager) the game crashes less. It seems that the DOW-Mod-Manager 1.3 is causing something here.

But still the main problem are

  • Using the dificulty level over «Hard», as soon as we use «Expert» and higher the game crashes.
  • Some maps dont work properly, especially the external created or modded ones. The size of the map doesn’t matter here.
  • But also when taking an external created or modded map and choosing 2 or more enemies, after the enemy starts to attack it starts to lag and between me and a friend from a different location playing online we have experienced that when comparing the «GameTimer» the time starts to drift apart and it stats with 1 minute and after 30 minutes gameplay we suddenly have a 5-10 minute difference. The computer that is up to date is the one hosting. And this is not being caused by the internet.

I am still hoping that the developers, and I THANK YOU A LOT FOR THIS MOD — UNBELIEVABLE WORK, are going to get this issue solved.

Dear developers, I am one of the people who would even pay 20 — 30 € for this mod, so think about this, i bet lots of people would do this.

Yes the game crashes less or should I say later in the match. I usually play a 4v4 tau bridge map or howewer is it called (I put 2 ai vs me and a i,other slots disabled,standard difficulty) and it crashes every time.Should I even try to play it with 4gb ram.

What exactly is the difference between the normal Soulstorm.exe and whatever the mod uses? I’ve been using the standard .exe and it crashes all the time. Though that may be related to me using Windows 10.

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SOLUTION for Sync Error and Crashes . (Games : Dawn of War : Mods : Ultimate Apocalypse Mod (DOW SS) : Forum : Feedback : SOLUTION for Sync Error and Crashes . ) Locked
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